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Desktop Simulator

Snapshot

Instance Image
Initial View initial view of system
CPU View cpu view
Desktop View desktop

Controls

  • Up Arrow - Move Forwards
  • Down Arrow - Move Backwords
  • Left Arrow - Move Left Side
  • Right Arrow - Move Right Side
  • Esc - Exit of Program / Exit of CPU View ( according to context )
  • Enter - Enter into CPU View / Disassemble Components ( according to context )
  • Backspace - Assemble components
  • Mouse Hover - Change Camera View & Rotate Person

Requirements

  • (optional) IDE ( Visual Studio / CodeBlocks )*
  • basic C++ Libraries
  • glut.h ( freeglut )

References

  1. Basic 3D World Setup - lighthouse3d.com.
  2. Basic OpenGL function's introduction - khronos.org.
  3. Texture Mapping - youtube.com.
  4. Textbook for understanding structure of OpenGL - Computer Graphics With OpenGL - Donald Hearn & Pauline Baker.

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