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Release v20.10.0 #2329

Merged
merged 38 commits into from
Aug 15, 2024
Merged

Release v20.10.0 #2329

merged 38 commits into from
Aug 15, 2024

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zmerp
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@zmerp zmerp commented Aug 15, 2024

In the cherry pick it was removed the commit related to changing the package name. On stable we use alvr.client.stable instead.

Changes (chronological order):

zmerp and others added 17 commits August 15, 2024 12:07
* Update outdated wiki entries, small refactors allover wiki, reformats

* Removed unnecessary change

* PR review fixes, removed old audio script

* Small change in separate networks on uix

* docs: rename client to device

* docs: update no device image

* docs: don't update dev stuff

* docs: remove oudated sidebar link

---------

Co-authored-by: Leonhard Saam <leonhard.saam@yahoo.com>
* VAAPI encoder error fix

* AMD users

* feedback - add fedora to title

* link to rpm docs
Fixes #2244

Fixes a bug where alvr couldn't use 120hz mode on quest 3 due to the
system defaulting to reporting max 90hz if the quest 3 isn't listed as a
supported device.
@zmerp zmerp changed the title v20.10.0 Release v20.10.0 Aug 15, 2024
zmerp and others added 12 commits August 15, 2024 12:42
* refactoring: around button register and openvr prop

* feat: full skeletal level toggle button.

* fix: incorrect import

* chore: format

* fix: incorrect typing

* feat: VRSkeletalTrackingLevel Auto Switch

* fix: renamed config item to match functionality

* fix: code formatting

* fix: support for independent skeletal tracking settings per-hand

* Revert "refactoring: around button register and openvr prop"

This reverts commit 8704c99.

* feat: implement a full skeletal virtual hand

* chore: format

* Small refactor

* Disable gestures by default and remove setup wizard page

* Send button inputs to the active hand device

* Don't update skeleton if device is disabled

* Fix buttons not registered for hand trackers

* Add Hand tracking interaction preset

* Add comment for device switching

* Edit help for use_separate_trackers

---------

Co-authored-by: Reina_Sakiria <sasiki.64892@gmail.com>
Co-authored-by: Adalyn Black <tomblackaz@gmail.com>
@Meister1593
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gonna try building & using it, pico 4 pro/pico neo 3

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Meister1593 commented Aug 15, 2024

Dismiss everything i said above, it was async compute working weirdly (i enabled it in extras) with games for some reason

Disabling it makes games work fine now.

Pico 4 pro by the looks of it works fine, will double check on pico neo 3 and confirm there too

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So pico neo 3 on 5.7.1 pui works fine, gestures work
pico 4 pro on 5.9.1 pui also works fine, gestures work too

@zmerp zmerp merged commit 09e194d into v20 Aug 15, 2024
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5 participants