This is a complete rewrite of my Game Boy emulator, Dot Matrix, into Rust. This emulator was built to help me learn rust as well as get a better understanding of the Game Boy hardware.
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- Timing (both the clock and timers) is properly emulated
- PPU background rendering is more accurate and window/object rendering has been added
- Joypad inputs
- Memory banking
- Savestates (F1/F2)
- Pixel FIFO
- APU





