-
Notifications
You must be signed in to change notification settings - Fork 69
Charm Durations
To add a custom duration, you need to extend the Label File you created for your custom Charms and then reference the duration in your Charm description.
There are three types of durations:
Add a label definition like Charm.Duration.Indefinite=Indefinite
, then reference it as <duration duration="Indefinite"/>
.
Add a label definition like Charm.Event.HuntOver=the hunt is over
, then reference it as <duration event="HuntOver"/>
.
You need a number of labels for this one, to spell out your unit and your amount:
Charm.Unit.tick.Singular=tick
Charm.Unit.tick.Plural=ticks
Charm.Amount.Staminax10=(Sta)x10
Then, reference the duration as <duration amount="Staminax10" unit="tick"/>
For more examples, see our main duration file.
Setup
System Requirements
Download, Installation and Launch
Setting your Preferences
Use
Basic Concepts
Charm Cascades
Series and Notes
Character Management
Making Equipment
Import, Export, Deletion and Duplication
Customizing
Custom Charms and Spells
Custom Generics with Subeffects
Custom Charm Durations
Custom Character Templates
Caste Anima Powers on the sheet
Troubleshooting
Anathema and OS X's Gatekeeper
Undo automatic updates or reinstall
Changing repository broke Anathema
How to get a detailed error message
Various