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bounce is a bitmap assembly mini game driven by the MARS simulator

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bounce

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bounce is a MIPS assembly game modelled after doodle jump.

Usage

Demo

Assembler & Runtime Simulator: MARS 4.5+

Connect & configure the bitmap display & keyboard to the specifications displayed

  • Unit Width: 8px
  • Unit Height: 8px
  • Display Width: 256px
  • Display Height: 256px
  • Base Address: 0x10008000 ($gp)

Compile and Run the code to get started with the game

Actions are taken with specific keyboard commands typed into the keyboard MMIO Simulator

  • s : Reset Game
  • j : Move Left
  • k : Move Right

Features

  • Gameplay gets faster as the doodler gets higher
  • Blue platforms give a boosted jump
  • Jump is modeled after a parabola for gravity acceleration

Built With

  • MARS 4.5

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bounce is a bitmap assembly mini game driven by the MARS simulator

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