Releases: apace100/origins-fabric
Origins 1.13.0-alpha.3 (Minecraft 1.20.4)
Changes
- [
apoli#224
] Renamed action/condition types related to entity sets. - [
apoli
] Powers that use themultiple
power type can now be replaced entirely withloading_priority
.
Additions
- [
apoli#192
] Addedshow_toast
entity action type. - [
apoli#211
] Addedmodify_fov
power type. - [
apoli#219
] Added new item action/condition types related to item cooldowns:modify_item_cooldown
item action type.item_cooldown
item condition type.relative_item_cooldown
item condition type.
- [
apoli#226
] Addedentity_in_radius
entity condition type. - [
apoli#232
] Addedleash
bi-entity action type.
Fixes
- [
apoli
] Fixed a potential issue with re-using serializable data of objects when serializing power/action/condition type factories. - [
origins
] Fixed badges of overridden powers not being replaced.
Origins 1.13.0-alpha.2 (Minecraft 1.20.4)
Changes
- [
origins#750
] Made Phantom's Phasing power re-enable itself upon respawning. - [
origins#755
] Unhardcoded some powers of certain origins.
Additions
- [
apoli#180
] Addedhas_command_tag
entity condition type. - [
apoli#186
] Added compatibility with Appleskin. - [
apoli#229
] Addedclick_phases
andpriority
fields to theitem_on_item
power type. - [
apoli#231
] Addedusage_phases
field to the*_block_use
power types, and made them functionally consistent with the*_entity_use
power types.
Fixes
- [
apoli
] Fixed issues with powers that use theaction_on_item_use
power type not being triggered with the trigger"stop"
or"during"
if itspriority
value is less than 0. - [
apoli
] Fixedtamed
entity condition type not working for certain entities. - [
apoli
] Fixedtame
bi-entity action type not working for certain entities.
Origins 1.13.0-alpha.1 (Minecraft 1.20.4)
Note
Origins will now be published to Ladysnake's maven. Please read this guide if you want to use the alpha/beta, and future (and old) release builds as a dependency.
Warning
The identifier aliasing system in Apoli has been refactored and moved to Calio. Please read the migration guide for steps on migrating, and for more information on the change.
[O] marks the changes in Origins, [A] marks the changes in the underlying Apoli version, and [C] marks the changes in the underlying Calio version.
Changes
- [O][A][C] Updated to Minecraft 1.20.4
- [A] Refactored and moved the identifier aliasing system to Calio.
Origins 1.12.10 (Minecraft 1.20.2)
[A] marks the changes in the underlying Apoli version, while [C] marks the changes in the underlying Calio version.
Changes
- [A] Reverted supposed fix for issue with negating modified damage.
- [A] Made the
entity_set
power type validate its entries upon the holder of the power being loaded.
Fixes
- [C] Fixed argument type data types not properly printing its error in the output log.
- [A] Fixed power HUD renders not rendering properly.
- [A] Fixed automatic removal of entities in powers that use the
entity_set
power type. - [A] Fixed potential infinite recursion when granting powers.
Changelogs
Make sure to check out Apoli's and Calio's changelog for more information about this release:
Origins 1.12.9 (Minecraft 1.20.2)
[O] marks the changes in Origins, while [A] marks the changes in its underlying Apoli version.
Fixes
- [O] Fixed automatically-generated badges of powers not being overridden with an empty
badges
field. - [O] Fixed origins not supporting
*
in identifiers. - [A] Fixed
status_bar_texture
power type not rendering regioned sprites (e.g: the "fill" portion of the experience bar) properly. - [A] Fixed
entity_set
power type executing theaction_on_remove
bi-entity action on discarded entities that weren't in the entity set and regardless of whether the power's condition is fulfilled. - [A] Fixed
/power list ... <subpowers>
sub-command not being accounted when specified. - [A] Fixed powers being removed not actually being removed from the entity, resulting in powers with empty sources.
- [A] Fixed power addition callbacks not working reliably in certain cases (e.g: setting the value of a resource upon gaining a power, which was previously dependent on order of when the power is registered and/or granted.)
- [A] Fixed
modify_attribute
power type applying vanilla modifiers twice. - [A] Fixed
game_event_listener
power type triggering advancements that use theminecraft:avoid_vibration
criterion (this wasn't the case before.) - [A] Fixed crash caused by power types related to preventing interaction with entities.
- [A] Fixed
modify_jump
power type still applying sprint-jump effects (e.g: extra horizontal velocity, exhaustion) even though the jump velocity is negated. - [A] Fixed oversight with syncing the power registry.
- [A] Fixed power HUD renders not being offset properly in cases such as mounting a living entity, or being submerged underwater.
- [A] Fixed crash that could be caused by
action_on_block_break
power type and block action types that may utilize directions.
Full changelog: v1.12.8...v1.12.9
Apoli changelog: v2.11.10
Origins 1.12.8 (Minecraft 1.20.2)
[O] marks the changes in Origins, while [A] and [C] marks the changes in its underlying Apoli and Calio version respectively.
Changes
- [O] Changed Elytrian's Brittle Bones power to check for a new damage type tag:
origins:kinetic
. - [A] Slightly changed the implementation of the
invisibility
power type to be more optimized and compatible with other mods.
Fixes
- [A] Fixed
overlay
power type rendering over screens. - [A] Fixed
model_color
power type not respecting invisibility. - [C] Worked around issue with the
SerializableDataTypes.DIMENSION
data type throwing a false error on world creation if a vanilla dimension is specified (fixes themodify_player_spawn
power type.)
Origins 1.12.7 (Minecraft 1.20.2)
[O] marks the changes in Origins, while [A] marks the changes in its underlying Apoli version.
Changes
- [O](#728) Changed Feline's Acrobatics power to check for the
minecraft:is_fall
damage type tag. - [O] Changed Enderian's Scared of Gourds power to use item tags;
origins:pumpkin_like/food
, for preventing consumption of pumpkin-like food items (e.g: pumpkin pie.)origins:pumpkin_like/equipment
, for hiding entities wearing pumpkin-like equipment items (e.g: carved pumpkin.)
Fixes
- [O](#741) Fixed badges of sub-powers being offset (in the -Y axis) at the wrong time.
- [O] Fixed tooltip for Enderian's Scared of Gourds power not using the appropriate translation key.
- [O] Fixed Enderian's Scared of Gourds power hiding the Enderian in its own POV when wearing a pumpkin-like equipment item.
- [A] Fixed issue with sub-powers being disabled when overridden (via loading priority) in a multiple power.
Origins 1.12.6 (Minecraft 1.20.2)
Fixes
- Fixed badges of sub-powers from multiple powers not being hidden if the multiple power has defined badges.
Origins 1.12.5 (Minecraft 1.20.2)
[O] marks the changes in Origins, while [A] and [C] marks the changes in its underlying Apoli and Calio versions respectively.
Changes
- [A] Tweaked mod compatibility of certain power types.
- [A] Made power names/descriptions translatable by default.
- [A] Improved searching logic of legacy damage sources.
- [A] Added missing translation keys for Apoli's config.
- [C] Made registry key data types validate.
- [C] Made tag data types validate.
- [C] Made tag-like data types validate.
Fixes
- [O] Fixed origin layers ignoring its specified title.
- [O] Fixed issue with badge tooltips and multiple powers; the badge tooltips that corresponds to its sub-powers are now rendered properly.
- [A] Fixed issue when preventing modified damage that deals 0 or less damage to entities.
- [A] Fixed issues with
game_event_listener
power type. - [A] Fixed
modify_attribute
power type not modifying modded attributes (for real this time.) - [A] Fixed
*_item_pickup
power type not working for non-player entities. - [A] Fixed
exposed_to_sun
entity condition type not working properly. - [A] Fixed
light_level
block condition type not account for the world's ambient darkness iflight_type
not specified. - [A] Fixed
name
damage condition type not properly accounting for legacy damage sources. - [A] Fixed desync issue when dismounting from a player.
- [A] Fixed contents of
inventory
power type not being synced to the client in certain cases. - [A] Fixed item action types not properly resetting its item stack if it's empty.
- [A] Fixed faulty logic in the
damage
entity/bi-entity action types. - [A] Fixed unreliable behavior of
action_on_callback
power type in certain cases. - [A] Fixed
entity_set
power type keeping UUIDs of entities that have been discarded. - [A] Fixed
*_hit
power types not working on certain vanilla entities.
Changelogs
Make sure to check Calio, and Apoli's changelog as well for more details on the changes.
- Apoli:
v2.11.6
- Calio:
v1.13.1
- Origins:
v1.12.4...v1.12.5
Origins 1.12.4 (Minecraft 1.20.2)
[O] marks the changes in Origins while [A] marks the changes in the underlying Apoli version.
Changes
- [A] Simplified implementation of
modify_food
power type for making items always edible. - [A] Simplified implementation of
modify_grindstone
power type. - [A] Added support for
*
(current namespace/path) inREGEX_MAP
data type (used by thereplace_loot_table
power type.)
Fixes
- [A] Fixed condition logic in
replace_loot_table
power type. - [A] Fixed
edible_item
power type not working on items usable on blocks. - [A] Fixed
exposed_to_sky
andbrightness
entity condition types not accounting for the world's ambient darkness (in most cases.) - [A] Fixed
modify_enchantment_level
power type not working on empty item stacks (in some cases.) - [O] Fixed
origin
entity condition type crashing the game by specifying an originlayer
that doesn't exist.