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FG V.B14

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@selimsandal selimsandal released this 12 Nov 06:04
· 9 commits to main since this release

ANR FG Beta, FG V.B14

Changes

  • Windows: with the full package, some games did not start and said "DirectX 12 is not supported on your system" on PCs with an older Microsoft Visual C++ runtime (#4). The full package no longer needs the runtime file that only newer versions have (msvcp140_atomic_wait.dll).

Packages

  • anr-fg-V.B14-full.zip: for games without OptiScaler.
  • anr-fg-V.B14-addon.zip: for games that already use OptiScaler.
  • anr-fg-V.B14-kit-windows.zip, anr-fg-V.B14-kit-linux.tar.gz, anr-fg-V.B14-kit-macos.tar.gz: test kits (TESTERS.md inside).
  • anr-fg-V.B14-full-optiscaler-source.zip: OptiScaler's source (GPL-3.0).

Install

  1. Close the game, extract the package and run the installer with the folder of the game's .exe:
    • Windows: install.cmd (needs the Microsoft Visual C++ 2015-2022 Redistributable, x64)
    • Linux and Steam Deck (Proton): sh install.sh "<folder>", then set the game's launch options to the line it prints (WINEDLLOVERRIDES="dxgi=n,b" %command%, or winmm=n,b in Vulkan games)
  2. In the game, turn on frame generation (the NVIDIA option where the game offers several).

To uninstall, run uninstall.cmd or sh uninstall.sh with the same folder.

Supported GPUs

NVIDIA GeForce RTX 20 and newer, GTX 16; AMD Radeon RX 5000 and newer, Steam Deck; Intel Arc A and B. Apple silicon (M1 and later). Windows 10 and 11, Linux and SteamOS with Proton, and macOS 26 or later.

Feedback

Post performance results (the test kit's result file) and problems as issues, with the newest nr_fg-*.log from the game's OptiScaler/custom/Apex Neural Rendering FG folder.