Release 7
Full Changelog: r6...r7a
Game Fixes
- Power and water usage calculations are no longer delayed and batched in cities larger than 50,000 Sims. This was originally implemented to save simulation time on 1993 era hardware and is no longer needed.
- Rail and highway neighbor connections now load from saved games properly. No more need to blow up and rebuild your connections when you fire up a saved game!
- Sign rendering has been fixed to use the originally intended font and text alignment.
- The game's sound buffers have been increased from a maximum of 32KiB to 256KiB to accommodate higher quality sound files.
- City names are now properly retained when saving your city.
- The save dialog no longer accidentally silently appends another file extension on Windows 11.
- The budget dialog no longer cuts off and disappears label text.
New Features
- A few higher quality sounds have been ported over other versions of the game. The new sounds are embedded in the DLL and are automatically loaded and played instead of the lower quality on-disk versions. Can be turned off in the settings dialog.
- An improved New City dialog has been added with the ability to change the mayor's name. Your default mayor name from the install and settings dialogs is filled in by default; choosing a different mayor name for a new city does not change your default mayor name.
- Some preliminary map live debugging tools have been added to the console.
- Tooltips have been added to some settings to elaborate on the changes they make.
