Add alignment requirement for synchronize buffer #2193
Merged
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Before this PR, in the case of multiple synchronization, data was stored consecutively in memory. This could lead to the use of a memory address that did not comply with certain constraints.
For example, if a variable of type
Byteand an variable of typeInt32were synchronized at the same time and there are 17 elements, the buffer for theInt32type will have an offset of 17, which can cause problems on certain architectures (for example GPUs).With this PR, we guarantee an alignment of at least that required for
std::max_align_t.