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What about perspective for matrix3d and another script for matrix2d and more.. #9

@thednp

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@thednp

I now understand what this code is for (I finally read it) and was thinking:

  • can you provide a method similar to this basically something like rotate3d(rx,ry,rz)
  • can you also include method(s) for perspective, as this code does no 3D without specifying a parent perspective, and in many cases an element's perspective is more useful
  • can you also make some similar matrix code for 2D operations?

Whoa that's alot of stuff :)

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