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@assembler-0 assembler-0 commented Jul 9, 2025

Summary by CodeRabbit

  • New Features

    • Added extensive debug logging throughout the bootloader, kernel, and process management to aid in tracing execution flow.
    • Introduced a debug console output for QEMU and enabled stack dumps during interrupt handling for improved diagnostics.
  • Improvements

    • Enhanced process scheduling with unified and more secure context switching, including updated process context structures and optimized memory operations.
    • Improved interrupt controller initialization and remapping.
    • Refined GRUB configuration to ensure terminal output is directed to the console.
  • Bug Fixes

    • Fixed stack alignment and register handling during context switches for better reliability.
  • Chores

    • Updated build scripts to support debug output via standard I/O.

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coderabbitai bot commented Jul 9, 2025

Walkthrough

This update introduces extensive debug printing throughout the bootloader and kernel, replaces VGA text output with port-based debug output, and refactors process context management to use a unified register structure. The Programmable Interrupt Controller (PIC) remapping is added, and the process scheduler is consolidated with improved security checks and context handling.

Changes

File(s) Change Summary
Boot/boot.asm Replaces VGA "BOOT" output with debug prints to port 0xE9; adds debug macro; updates multiboot checksum; changes magic/info to 32-bit; removes calculated checksum logic.
Kernel/Core/Kernel.c Adds debug prints in key functions; introduces RemapPIC() for PIC remapping; adjusts PIC mask logic; updates scheduler call.
Kernel/Drivers/Interrupts.c Adds PrintStack for stack dumps; prints stack and interrupt number in handler; re-enables timer scheduling; includes Panic.h.
Kernel/Process/Process.c Adds debug prints; replaces string ops with kernel memory ops; unifies scheduling into ScheduleFromInterrupt; refines context handling; improves security checks.
Kernel/Process/Process.h Redefines ProcessContext as a packed Registers struct matching interrupt stack layout; removes old context struct.
Kernel/Process/Switch.asm Refactors SwitchContext to match new Registers struct; saves/restores segment registers; updates offsets and register order.
Kernel/System/Syscall.c Replaces Schedule() with RequestSchedule() in SYS_EXIT syscall case.
grub.cfg Adds 'terminal_output console' to GRUB menu entry for explicit console output.
meson.build Adds '-debugcon stdio' to QEMU run target for debug output redirection.

Sequence Diagram(s)

sequenceDiagram
    participant Bootloader
    participant Kernel
    participant PIC
    participant Scheduler
    participant Process

    Bootloader->>Bootloader: debug_print("A") ... ("K")
    Bootloader->>Kernel: Jump to KernelMain
    Kernel->>Kernel: debug_print("KernelMain")
    Kernel->>PIC: RemapPIC()
    Kernel->>Kernel: ClearScreen()
    Kernel->>Scheduler: RequestSchedule()
    Scheduler->>Process: ScheduleFromInterrupt()
    Process->>Process: Save/restore context, check security, switch process
Loading

Possibly related PRs

  • Development #11: Modifies the same boot.asm area, adding VGA "BOOT" output, which is now replaced here with port-based debug prints—these changes are directly related and potentially conflicting.

Poem

Debug prints now light the way,
Through ports and stacks, we rabbits play.
The scheduler hops, with context in tow,
Segment registers lined up in a row.
With every tick and every call,
The kernel stands proud, and never shall fall!
🐇✨

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Actionable comments posted: 1

🧹 Nitpick comments (4)
Kernel/Drivers/Interrupts.c (1)

90-92: Consider removing or implementing the commented page fault handler.

The commented-out page fault handler should either be implemented properly or removed to avoid confusion.

Kernel/Core/Kernel.c (1)

18-19: Debug print placement could affect screen clearing.

Adding PrintKernel("ClearScreen\n") before actually clearing the screen means this debug message will be immediately erased. Consider moving it after the clear operation or using a different debug output method.

Kernel/Process/Switch.asm (1)

42-42: Consider parameterizing segment selectors

The code hardcodes CS=0x08 and SS=0x10, which assumes all processes run in kernel mode. This will need modification when adding user-mode process support.

Consider storing the appropriate segment selectors in the process structure or deriving them from the process privilege level to support future user-mode processes.

Also applies to: 55-55

Kernel/Process/Process.c (1)

57-57: Consider conditional compilation for debug prints

The extensive debug printing throughout the process management code could impact performance in production. Consider wrapping these in a debug macro that can be disabled at compile time.

+#ifdef DEBUG_PROCESS
 PrintKernel("ProcessInit\n");
+#endif

Also applies to: 86-86, 92-92, 99-99, 178-178, 242-242, 251-251, 262-262, 271-271, 280-280

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between d820e10 and c60b78b.

📒 Files selected for processing (9)
  • Boot/boot.asm (8 hunks)
  • Kernel/Core/Kernel.c (3 hunks)
  • Kernel/Drivers/Interrupts.c (2 hunks)
  • Kernel/Process/Process.c (9 hunks)
  • Kernel/Process/Process.h (1 hunks)
  • Kernel/Process/Switch.asm (1 hunks)
  • Kernel/System/Syscall.c (1 hunks)
  • grub.cfg (1 hunks)
  • meson.build (1 hunks)
🧰 Additional context used
🧠 Learnings (2)
Kernel/Drivers/Interrupts.c (1)
Learnt from: assembler-0
PR: assembler-0/VoidFrame#2
File: Kernel/Syscall.c:44-44
Timestamp: 2025-07-08T00:36:50.290Z
Learning: In IdtSetGate function calls, the parameters are: (interrupt_vector, handler_address, selector, flags). The interrupt vector (like 0x80) is the first argument, and the selector (like 0x08 for kernel code segment) is the third argument.
Kernel/Process/Process.h (1)
Learnt from: assembler-0
PR: assembler-0/VoidFrame#2
File: Kernel/Syscall.c:44-44
Timestamp: 2025-07-08T00:36:50.290Z
Learning: In IdtSetGate function calls, the parameters are: (interrupt_vector, handler_address, selector, flags). The interrupt vector (like 0x80) is the first argument, and the selector (like 0x08 for kernel code segment) is the third argument.
🧬 Code Graph Analysis (1)
Kernel/System/Syscall.c (2)
Kernel/Process/Process.h (1)
  • RequestSchedule (57-57)
Kernel/Process/Process.c (1)
  • RequestSchedule (52-54)
🔇 Additional comments (16)
meson.build (1)

124-124: LGTM! Debug console configuration is appropriate.

The addition of -debugcon stdio enables the QEMU debug console to output to standard I/O, which aligns with the extensive debug printing added throughout the kernel.

grub.cfg (1)

6-6: LGTM! Terminal output configuration ensures console visibility.

Setting terminal_output console explicitly directs GRUB's output to the console device, ensuring debug messages are visible during boot.

Kernel/System/Syscall.c (1)

21-21: Good architectural change to request-based scheduling.

Replacing direct Schedule() call with RequestSchedule() aligns with the new scheduling architecture where scheduling is deferred to interrupt context. This is a safer approach for process termination.

Kernel/Drivers/Interrupts.c (1)

78-88: Debug additions and timer interrupt handling look good.

The stack dump provides valuable debugging information, and the re-enabled timer interrupt handling with scheduling is properly implemented with EOI signaling.

Kernel/Core/Kernel.c (3)

160-172: PIC remapping implementation is correct.

The RemapPIC() function correctly implements the standard 8259 PIC initialization sequence with proper ICW1-4 configuration and masks all interrupts initially.


203-203: Verify if keyboard interrupt should remain masked.

The change from & ~0x03 to & ~1 means only the timer interrupt (IRQ0) is unmasked, while the keyboard interrupt (IRQ1) remains masked. Is this intentional?


211-211: Scheduler refactoring properly integrated.

The change from Schedule() to RequestSchedule() correctly aligns with the new deferred scheduling architecture.

Boot/boot.asm (3)

17-22: LGTM! Debug output implementation is appropriate

The debug macro correctly outputs characters to port 0xE9, which is a standard debug port supported by most x86 emulators and virtual machines.


194-195: Correct data size for multiboot variables

The change from dq (64-bit) to dd (32-bit) is appropriate since these values come from 32-bit registers (EAX/EBX) in protected mode.


6-6: Hardcoded Multiboot2 Checksum Verified

The provided checksum (0x17ADAF12) matches the calculated value and the sum of all header fields equals zero. No changes required.

Kernel/Process/Process.h (2)

28-37: Well-structured interrupt frame layout

The Registers struct correctly represents the x86-64 interrupt frame with all general-purpose registers, segment registers, and interrupt metadata. The packed attribute ensures no padding interferes with the layout.


39-40: Good design: unified context representation

Using the same structure for both interrupt handling and context switching eliminates potential mismatches and simplifies the code.

Kernel/Process/Switch.asm (1)

9-56: Assembly Offsets Match C Struct Layout

Verified via a ctypes-based script that every offset in Switch.asm (0 through 200) aligns exactly with the packed Registers struct (total size 208 bytes). No mismatches found—no changes needed.

Kernel/Process/Process.c (3)

153-172: Thorough interrupt frame initialization

The code properly initializes all fields of the interrupt frame, including segment selectors, RFLAGS with interrupts enabled, and proper stack alignment. The setup of a return stub address on the stack is a good safety measure.


224-226: Efficient context switching with unified structure

Using FastMemcpy to save/restore the entire interrupt frame is more efficient than field-by-field copying and leverages the unified ProcessContext/Registers structure design.

Also applies to: 235-237


200-215: Good security enhancement in scheduler

The addition of security token validation during scheduling helps prevent compromised processes from continuing execution. Immediate termination and resource cleanup of invalid processes is the correct approach.

Comment on lines +68 to +74
void PrintStack(uint64_t* ptr, int count) {
for (int i = 0; i < count; i++) {
PrintKernelHex(ptr[i]);
PrintKernel(" ");
}
PrintKernel("\n");
}
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⚠️ Potential issue

Add bounds checking for stack dump.

The PrintStack function doesn't validate that accessing ptr[i] is safe. Consider adding bounds checking or documenting the safety assumptions.

-void PrintStack(uint64_t* ptr, int count) {
+void PrintStack(uint64_t* ptr, int count) {
+    if (!ptr || count <= 0) return;
     for (int i = 0; i < count; i++) {
         PrintKernelHex(ptr[i]);
         PrintKernel(" ");
     }
     PrintKernel("\n");
 }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
void PrintStack(uint64_t* ptr, int count) {
for (int i = 0; i < count; i++) {
PrintKernelHex(ptr[i]);
PrintKernel(" ");
}
PrintKernel("\n");
}
void PrintStack(uint64_t* ptr, int count) {
if (!ptr || count <= 0) return;
for (int i = 0; i < count; i++) {
PrintKernelHex(ptr[i]);
PrintKernel(" ");
}
PrintKernel("\n");
}
🤖 Prompt for AI Agents
In Kernel/Drivers/Interrupts.c around lines 68 to 74, the PrintStack function
accesses ptr[i] without verifying that the pointer is valid or that the index is
within safe bounds. To fix this, add explicit bounds checking to ensure ptr is
not null and that i is less than the actual size of the stack or the accessible
memory region before accessing ptr[i]. Alternatively, document the assumptions
clearly if bounds checking is not feasible here.

@assembler-0 assembler-0 merged commit e56a4d1 into main Jul 9, 2025
1 check passed
This was referenced Aug 9, 2025
@coderabbitai coderabbitai bot mentioned this pull request Sep 18, 2025
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