Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 2 additions & 2 deletions markdown/mqtt_client.md
Original file line number Diff line number Diff line change
Expand Up @@ -24,9 +24,9 @@ The AtomVM MQTT client is only supported on the ESP32 platform.

The AtomVM MQTT client is implemented as an AtomVM component, which includes some native C code that must be linked into the ESP32 AtomVM image. In order to build and deploy this client code, you must build an AtomVM binary image.

For general instructions about how to build AtomVM and include third-party components into an AtomVM image, see the [AtomVM Build Instructions](https://doc.atomvm.net/build-instructions.html).
For general instructions about how to build AtomVM and include third-party components into an AtomVM image, see the [AtomVM Build Instructions](https://doc.atovm.org/latest/build-instructions.html).

Once the AtomVM image including this component has been built, you can flash the image to your ESP32 device. For instructions about how to flash AtomVM images to your ESP32 device, see the AtomVM [Getting Started Guide](https://doc.atomvm.net/getting-started-guide.html).
Once the AtomVM image including this component has been built, you can flash the image to your ESP32 device. For instructions about how to flash AtomVM images to your ESP32 device, see the AtomVM [Getting Started Guide](https://doc.atovm.org/latest/getting-started-guide.html).

Once the AtomVM image including this component has been flashed to your ESP32 device, you can then include this project into your [`rebar3`](https://www.rebar3.org) project using the [`atomvm_rebar3_plugin`](https://github.com/atomvm/atomvm_rebar3_plugin), which provides targets for building AtomVM packbeam files and flashing them to your device.

Expand Down