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Hello Zehao,
Congratulations on your impressive work!
I attempted to integrate the GOF CUDA implementation into the original 3DGS and Scaffold-GS. However, I noticed a decrease in rendering quality, approximately 1 dB drop in PSNR. The issue seems to come from the densification. Adding points in distant regions appears to be challenging, resulting in a blurred background. Please see the attached image for reference.
Do you have any insights or suggestions regarding this issue?
Best,
Mulin
QianyiWu, usamex and hwanhuh
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