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Add demo/test for many primitives hitting the same pixel in one drawcall
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w-pearson committed Aug 8, 2023
1 parent 3f6bd6a commit fe32013
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1 change: 1 addition & 0 deletions util/test/demos/CMakeLists.txt
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Expand Up @@ -87,6 +87,7 @@ set(VULKAN_SRC
vk/vk_test.cpp
vk/vk_test.h
vk/vk_adv_cbuffer_zoo.cpp
vk/vk_blend.cpp
vk/vk_buffer_truncation.cpp
vk/vk_cbuffer_zoo.cpp
vk/vk_compute_only.cpp
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1 change: 1 addition & 0 deletions util/test/demos/demos.vcxproj
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Expand Up @@ -296,6 +296,7 @@
<ClCompile Include="main.cpp" />
<ClCompile Include="test_common.cpp" />
<ClCompile Include="texture_zoo.cpp" />
<ClCompile Include="vk\vk_blend.cpp" />
<ClCompile Include="vk\vk_compute_only.cpp" />
<ClCompile Include="vk\vk_custom_border_color.cpp" />
<ClCompile Include="vk\vk_dedicated_allocation.cpp" />
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3 changes: 3 additions & 0 deletions util/test/demos/demos.vcxproj.filters
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Expand Up @@ -673,6 +673,9 @@
<ClCompile Include="d3d12\d3d12_template.cpp">
<Filter>D3D12\demos</Filter>
</ClCompile>
<ClCompile Include="vk\vk_blend.cpp">
<Filter>Vulkan\demos</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="D3D11">
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223 changes: 223 additions & 0 deletions util/test/demos/vk/vk_blend.cpp
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/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2023 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/

#include "vk_test.h"

RD_TEST(VK_Blend, VulkanGraphicsTest)
{
static constexpr const char *Description =
"Draws a triangle repeatedly to test blending within a single drawcall";

const DefaultA2V TemplateTriangleRed[3] = {
{Vec3f(-0.5f, -0.5f, 0.0f), Vec4f(1 / 255.f, 0.0f, 0.0f, 1.0f), Vec2f(0.0f, 0.0f)},
{Vec3f(0.0f, 0.5f, 0.0f), Vec4f(1 / 255.f, 0.0f, 0.0f, 1.0f), Vec2f(0.0f, 1.0f)},
{Vec3f(0.5f, -0.5f, 0.0f), Vec4f(1 / 255.f, 0.0f, 0.0f, 1.0f), Vec2f(1.0f, 0.0f)},
};
const int TRIANGLES_RED_INDEX = 0;
const int NUM_TRIANGLES_RED = 16;
const DefaultA2V TemplateTriangleGreen[3] = {
{Vec3f(-0.5f, -0.5f, 0.0f), Vec4f(0.0f, 1 / 255.f, 0.0f, 1.0f), Vec2f(0.0f, 0.0f)},
{Vec3f(0.0f, 0.5f, 0.0f), Vec4f(0.0f, 1 / 255.f, 0.0f, 1.0f), Vec2f(0.0f, 1.0f)},
{Vec3f(0.5f, -0.5f, 0.0f), Vec4f(0.0f, 1 / 255.f, 0.0f, 1.0f), Vec2f(1.0f, 0.0f)},
};
const int TRIANGLES_GREEN_INDEX = TRIANGLES_RED_INDEX + NUM_TRIANGLES_RED;
const int NUM_TRIANGLES_GREEN = 255;
const DefaultA2V TemplateTriangleBlue[3] = {
{Vec3f(-0.5f, -0.5f, 0.0f), Vec4f(0.0f, 0.0f, 1 / 255.f, 1.0f), Vec2f(0.0f, 0.0f)},
{Vec3f(0.0f, 0.5f, 0.0f), Vec4f(0.0f, 0.0f, 1 / 255.f, 1.0f), Vec2f(0.0f, 1.0f)},
{Vec3f(0.5f, -0.5f, 0.0f), Vec4f(0.0f, 0.0f, 1 / 255.f, 1.0f), Vec2f(1.0f, 0.0f)},
};
const int TRIANGLES_BLUE_INDEX = TRIANGLES_GREEN_INDEX + NUM_TRIANGLES_GREEN;
const int NUM_TRIANGLES_BLUE = 512;

const int NUM_TRIANGLES_TOTAL = TRIANGLES_BLUE_INDEX + NUM_TRIANGLES_BLUE;

int main()
{
// initialise, create window, create context, etc
if(!Init())
return 3;

VkPipelineLayout layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo());

std::vector<DefaultA2V> triangles;
triangles.reserve(3 * NUM_TRIANGLES_TOTAL);
for(int i = 0; i < NUM_TRIANGLES_RED; i++)
{
triangles.push_back(TemplateTriangleRed[0]);
triangles.push_back(TemplateTriangleRed[1]);
triangles.push_back(TemplateTriangleRed[2]);
}
for(int i = 0; i < NUM_TRIANGLES_GREEN; i++)
{
triangles.push_back(TemplateTriangleGreen[0]);
triangles.push_back(TemplateTriangleGreen[1]);
triangles.push_back(TemplateTriangleGreen[2]);
}
for(int i = 0; i < NUM_TRIANGLES_BLUE; i++)
{
triangles.push_back(TemplateTriangleBlue[0]);
triangles.push_back(TemplateTriangleBlue[1]);
triangles.push_back(TemplateTriangleBlue[2]);
}

AllocatedBuffer vb(this, vkh::BufferCreateInfo(sizeof(DefaultA2V) * 3 * NUM_TRIANGLES_TOTAL,
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
VK_BUFFER_USAGE_TRANSFER_DST_BIT),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));

vb.upload(triangles.data(), sizeof(DefaultA2V) * 3 * NUM_TRIANGLES_TOTAL);

AllocatedImage img(
this,
vkh::ImageCreateInfo(mainWindow->scissor.extent.width, mainWindow->scissor.extent.height, 0,
VK_FORMAT_R32G32B32A32_SFLOAT,
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT),
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY}));

VkImageView imgview = createImageView(
vkh::ImageViewCreateInfo(img.image, VK_IMAGE_VIEW_TYPE_2D, VK_FORMAT_R32G32B32A32_SFLOAT));

vkh::RenderPassCreator renderPassCreateInfo;

renderPassCreateInfo.attachments.push_back(vkh::AttachmentDescription(
VK_FORMAT_R32G32B32A32_SFLOAT, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL));

renderPassCreateInfo.addSubpass({VkAttachmentReference({0, VK_IMAGE_LAYOUT_GENERAL})});

VkRenderPass renderPass = createRenderPass(renderPassCreateInfo);

VkFramebuffer framebuffer = createFramebuffer(
vkh::FramebufferCreateInfo(renderPass, {imgview}, mainWindow->scissor.extent));

vkh::GraphicsPipelineCreateInfo pipeCreateInfo;

pipeCreateInfo.layout = layout;
pipeCreateInfo.renderPass = renderPass;

VkPipelineColorBlendAttachmentState colorBlendAttachment = {};
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
colorBlendAttachment.blendEnable = VK_TRUE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
pipeCreateInfo.colorBlendState.attachments = {colorBlendAttachment};

pipeCreateInfo.vertexInputState.vertexBindingDescriptions = {vkh::vertexBind(0, DefaultA2V)};
pipeCreateInfo.vertexInputState.vertexAttributeDescriptions = {
vkh::vertexAttr(0, 0, DefaultA2V, pos), vkh::vertexAttr(1, 0, DefaultA2V, col),
vkh::vertexAttr(2, 0, DefaultA2V, uv),
};

pipeCreateInfo.stages = {
CompileShaderModule(VKDefaultVertex, ShaderLang::glsl, ShaderStage::vert, "main"),
CompileShaderModule(VKDefaultPixel, ShaderLang::glsl, ShaderStage::frag, "main"),
};

VkPipeline pipe = createGraphicsPipeline(pipeCreateInfo);

while(Running())
{
VkCommandBuffer cmd = GetCommandBuffer();

vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());

VkImage swapimg = StartUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);

vkh::cmdPipelineBarrier(cmd, {
vkh::ImageMemoryBarrier(0, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_GENERAL, img.image),
});

pushMarker(cmd, "Clear");
vkCmdClearColorImage(cmd, img.image, VK_IMAGE_LAYOUT_GENERAL,
vkh::ClearColorValue(0.0f, 0.0f, 0.0f, 1.0f), 1,
vkh::ImageSubresourceRange());

popMarker(cmd);

vkCmdBeginRenderPass(cmd,
vkh::RenderPassBeginInfo(renderPass, framebuffer, mainWindow->scissor),
VK_SUBPASS_CONTENTS_INLINE);

vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
vkCmdSetViewport(cmd, 0, 1, &mainWindow->viewport);
vkCmdSetScissor(cmd, 0, 1, &mainWindow->scissor);
vkh::cmdBindVertexBuffers(cmd, 0, {vb.buffer}, {0});
pushMarker(cmd, "Red: groups of repeated draws");
for(int i = 1; i <= NUM_TRIANGLES_RED; i *= 2)
{
vkCmdDraw(cmd, 3 * i, 1, TRIANGLES_RED_INDEX, 0);
}
setMarker(cmd, "End of red");
popMarker(cmd);
pushMarker(cmd, "Green: 255 (the maximum we can handle) in a single drawcall");
vkCmdDraw(cmd, 3 * NUM_TRIANGLES_GREEN, 1, 3 * TRIANGLES_GREEN_INDEX, 0);
popMarker(cmd);
pushMarker(cmd, "Blue: 512 (more than the maximum) in a single drawcall");
vkCmdDraw(cmd, 3 * NUM_TRIANGLES_BLUE, 1, 3 * TRIANGLES_BLUE_INDEX, 0);
popMarker(cmd);

vkCmdEndRenderPass(cmd);

pushMarker(cmd, "Clear");
vkCmdClearColorImage(cmd, img.image, VK_IMAGE_LAYOUT_GENERAL,
vkh::ClearColorValue(0.0f, 0.0f, 0.0f, 1.0f), 1,
vkh::ImageSubresourceRange());
popMarker(cmd);

vkCmdBeginRenderPass(cmd,
vkh::RenderPassBeginInfo(renderPass, framebuffer, mainWindow->scissor),
VK_SUBPASS_CONTENTS_INLINE);

pushMarker(cmd, "All of the above in a single drawcall");
vkCmdDraw(cmd, 3 * NUM_TRIANGLES_TOTAL, 1, 3 * TRIANGLES_RED_INDEX, 0);
popMarker(cmd);

setMarker(cmd, "Test End");

vkCmdEndRenderPass(cmd);

blitToSwap(cmd, img.image, VK_IMAGE_LAYOUT_GENERAL, swapimg,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);

FinishUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);

vkEndCommandBuffer(cmd);

SubmitAndPresent({cmd});
}

return 0;
}
};

REGISTER_TEST();
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