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Add demo/test for many primitives hitting the same pixel in one drawcall
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/****************************************************************************** | ||
* The MIT License (MIT) | ||
* | ||
* Copyright (c) 2019-2023 Baldur Karlsson | ||
* | ||
* Permission is hereby granted, free of charge, to any person obtaining a copy | ||
* of this software and associated documentation files (the "Software"), to deal | ||
* in the Software without restriction, including without limitation the rights | ||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
* copies of the Software, and to permit persons to whom the Software is | ||
* furnished to do so, subject to the following conditions: | ||
* | ||
* The above copyright notice and this permission notice shall be included in | ||
* all copies or substantial portions of the Software. | ||
* | ||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
* THE SOFTWARE. | ||
******************************************************************************/ | ||
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#include "vk_test.h" | ||
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RD_TEST(VK_Blend, VulkanGraphicsTest) | ||
{ | ||
static constexpr const char *Description = | ||
"Draws a triangle repeatedly to test blending within a single drawcall"; | ||
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const DefaultA2V TemplateTriangleRed[3] = { | ||
{Vec3f(-0.5f, -0.5f, 0.0f), Vec4f(1 / 255.f, 0.0f, 0.0f, 1.0f), Vec2f(0.0f, 0.0f)}, | ||
{Vec3f(0.0f, 0.5f, 0.0f), Vec4f(1 / 255.f, 0.0f, 0.0f, 1.0f), Vec2f(0.0f, 1.0f)}, | ||
{Vec3f(0.5f, -0.5f, 0.0f), Vec4f(1 / 255.f, 0.0f, 0.0f, 1.0f), Vec2f(1.0f, 0.0f)}, | ||
}; | ||
const int TRIANGLES_RED_INDEX = 0; | ||
const int NUM_TRIANGLES_RED = 16; | ||
const DefaultA2V TemplateTriangleGreen[3] = { | ||
{Vec3f(-0.5f, -0.5f, 0.0f), Vec4f(0.0f, 1 / 255.f, 0.0f, 1.0f), Vec2f(0.0f, 0.0f)}, | ||
{Vec3f(0.0f, 0.5f, 0.0f), Vec4f(0.0f, 1 / 255.f, 0.0f, 1.0f), Vec2f(0.0f, 1.0f)}, | ||
{Vec3f(0.5f, -0.5f, 0.0f), Vec4f(0.0f, 1 / 255.f, 0.0f, 1.0f), Vec2f(1.0f, 0.0f)}, | ||
}; | ||
const int TRIANGLES_GREEN_INDEX = TRIANGLES_RED_INDEX + NUM_TRIANGLES_RED; | ||
const int NUM_TRIANGLES_GREEN = 255; | ||
const DefaultA2V TemplateTriangleBlue[3] = { | ||
{Vec3f(-0.5f, -0.5f, 0.0f), Vec4f(0.0f, 0.0f, 1 / 255.f, 1.0f), Vec2f(0.0f, 0.0f)}, | ||
{Vec3f(0.0f, 0.5f, 0.0f), Vec4f(0.0f, 0.0f, 1 / 255.f, 1.0f), Vec2f(0.0f, 1.0f)}, | ||
{Vec3f(0.5f, -0.5f, 0.0f), Vec4f(0.0f, 0.0f, 1 / 255.f, 1.0f), Vec2f(1.0f, 0.0f)}, | ||
}; | ||
const int TRIANGLES_BLUE_INDEX = TRIANGLES_GREEN_INDEX + NUM_TRIANGLES_GREEN; | ||
const int NUM_TRIANGLES_BLUE = 512; | ||
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const int NUM_TRIANGLES_TOTAL = TRIANGLES_BLUE_INDEX + NUM_TRIANGLES_BLUE; | ||
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int main() | ||
{ | ||
// initialise, create window, create context, etc | ||
if(!Init()) | ||
return 3; | ||
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VkPipelineLayout layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo()); | ||
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std::vector<DefaultA2V> triangles; | ||
triangles.reserve(3 * NUM_TRIANGLES_TOTAL); | ||
for(int i = 0; i < NUM_TRIANGLES_RED; i++) | ||
{ | ||
triangles.push_back(TemplateTriangleRed[0]); | ||
triangles.push_back(TemplateTriangleRed[1]); | ||
triangles.push_back(TemplateTriangleRed[2]); | ||
} | ||
for(int i = 0; i < NUM_TRIANGLES_GREEN; i++) | ||
{ | ||
triangles.push_back(TemplateTriangleGreen[0]); | ||
triangles.push_back(TemplateTriangleGreen[1]); | ||
triangles.push_back(TemplateTriangleGreen[2]); | ||
} | ||
for(int i = 0; i < NUM_TRIANGLES_BLUE; i++) | ||
{ | ||
triangles.push_back(TemplateTriangleBlue[0]); | ||
triangles.push_back(TemplateTriangleBlue[1]); | ||
triangles.push_back(TemplateTriangleBlue[2]); | ||
} | ||
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AllocatedBuffer vb(this, vkh::BufferCreateInfo(sizeof(DefaultA2V) * 3 * NUM_TRIANGLES_TOTAL, | ||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | | ||
VK_BUFFER_USAGE_TRANSFER_DST_BIT), | ||
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU})); | ||
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vb.upload(triangles.data(), sizeof(DefaultA2V) * 3 * NUM_TRIANGLES_TOTAL); | ||
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AllocatedImage img( | ||
this, | ||
vkh::ImageCreateInfo(mainWindow->scissor.extent.width, mainWindow->scissor.extent.height, 0, | ||
VK_FORMAT_R32G32B32A32_SFLOAT, | ||
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | | ||
VK_IMAGE_USAGE_TRANSFER_DST_BIT), | ||
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY})); | ||
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VkImageView imgview = createImageView( | ||
vkh::ImageViewCreateInfo(img.image, VK_IMAGE_VIEW_TYPE_2D, VK_FORMAT_R32G32B32A32_SFLOAT)); | ||
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vkh::RenderPassCreator renderPassCreateInfo; | ||
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renderPassCreateInfo.attachments.push_back(vkh::AttachmentDescription( | ||
VK_FORMAT_R32G32B32A32_SFLOAT, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_GENERAL)); | ||
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renderPassCreateInfo.addSubpass({VkAttachmentReference({0, VK_IMAGE_LAYOUT_GENERAL})}); | ||
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VkRenderPass renderPass = createRenderPass(renderPassCreateInfo); | ||
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VkFramebuffer framebuffer = createFramebuffer( | ||
vkh::FramebufferCreateInfo(renderPass, {imgview}, mainWindow->scissor.extent)); | ||
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vkh::GraphicsPipelineCreateInfo pipeCreateInfo; | ||
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pipeCreateInfo.layout = layout; | ||
pipeCreateInfo.renderPass = renderPass; | ||
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VkPipelineColorBlendAttachmentState colorBlendAttachment = {}; | ||
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | | ||
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; | ||
colorBlendAttachment.blendEnable = VK_TRUE; | ||
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE; | ||
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE; | ||
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD; | ||
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE; | ||
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; | ||
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD; | ||
pipeCreateInfo.colorBlendState.attachments = {colorBlendAttachment}; | ||
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pipeCreateInfo.vertexInputState.vertexBindingDescriptions = {vkh::vertexBind(0, DefaultA2V)}; | ||
pipeCreateInfo.vertexInputState.vertexAttributeDescriptions = { | ||
vkh::vertexAttr(0, 0, DefaultA2V, pos), vkh::vertexAttr(1, 0, DefaultA2V, col), | ||
vkh::vertexAttr(2, 0, DefaultA2V, uv), | ||
}; | ||
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pipeCreateInfo.stages = { | ||
CompileShaderModule(VKDefaultVertex, ShaderLang::glsl, ShaderStage::vert, "main"), | ||
CompileShaderModule(VKDefaultPixel, ShaderLang::glsl, ShaderStage::frag, "main"), | ||
}; | ||
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VkPipeline pipe = createGraphicsPipeline(pipeCreateInfo); | ||
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while(Running()) | ||
{ | ||
VkCommandBuffer cmd = GetCommandBuffer(); | ||
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vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo()); | ||
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VkImage swapimg = StartUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, | ||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); | ||
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vkh::cmdPipelineBarrier(cmd, { | ||
vkh::ImageMemoryBarrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, | ||
VK_IMAGE_LAYOUT_UNDEFINED, | ||
VK_IMAGE_LAYOUT_GENERAL, img.image), | ||
}); | ||
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pushMarker(cmd, "Clear"); | ||
vkCmdClearColorImage(cmd, img.image, VK_IMAGE_LAYOUT_GENERAL, | ||
vkh::ClearColorValue(0.0f, 0.0f, 0.0f, 1.0f), 1, | ||
vkh::ImageSubresourceRange()); | ||
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popMarker(cmd); | ||
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vkCmdBeginRenderPass(cmd, | ||
vkh::RenderPassBeginInfo(renderPass, framebuffer, mainWindow->scissor), | ||
VK_SUBPASS_CONTENTS_INLINE); | ||
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vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe); | ||
vkCmdSetViewport(cmd, 0, 1, &mainWindow->viewport); | ||
vkCmdSetScissor(cmd, 0, 1, &mainWindow->scissor); | ||
vkh::cmdBindVertexBuffers(cmd, 0, {vb.buffer}, {0}); | ||
pushMarker(cmd, "Red: groups of repeated draws"); | ||
for(int i = 1; i <= NUM_TRIANGLES_RED; i *= 2) | ||
{ | ||
vkCmdDraw(cmd, 3 * i, 1, TRIANGLES_RED_INDEX, 0); | ||
} | ||
setMarker(cmd, "End of red"); | ||
popMarker(cmd); | ||
pushMarker(cmd, "Green: 255 (the maximum we can handle) in a single drawcall"); | ||
vkCmdDraw(cmd, 3 * NUM_TRIANGLES_GREEN, 1, 3 * TRIANGLES_GREEN_INDEX, 0); | ||
popMarker(cmd); | ||
pushMarker(cmd, "Blue: 512 (more than the maximum) in a single drawcall"); | ||
vkCmdDraw(cmd, 3 * NUM_TRIANGLES_BLUE, 1, 3 * TRIANGLES_BLUE_INDEX, 0); | ||
popMarker(cmd); | ||
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vkCmdEndRenderPass(cmd); | ||
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pushMarker(cmd, "Clear"); | ||
vkCmdClearColorImage(cmd, img.image, VK_IMAGE_LAYOUT_GENERAL, | ||
vkh::ClearColorValue(0.0f, 0.0f, 0.0f, 1.0f), 1, | ||
vkh::ImageSubresourceRange()); | ||
popMarker(cmd); | ||
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vkCmdBeginRenderPass(cmd, | ||
vkh::RenderPassBeginInfo(renderPass, framebuffer, mainWindow->scissor), | ||
VK_SUBPASS_CONTENTS_INLINE); | ||
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pushMarker(cmd, "All of the above in a single drawcall"); | ||
vkCmdDraw(cmd, 3 * NUM_TRIANGLES_TOTAL, 1, 3 * TRIANGLES_RED_INDEX, 0); | ||
popMarker(cmd); | ||
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setMarker(cmd, "Test End"); | ||
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vkCmdEndRenderPass(cmd); | ||
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blitToSwap(cmd, img.image, VK_IMAGE_LAYOUT_GENERAL, swapimg, | ||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); | ||
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FinishUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); | ||
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vkEndCommandBuffer(cmd); | ||
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SubmitAndPresent({cmd}); | ||
} | ||
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return 0; | ||
} | ||
}; | ||
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REGISTER_TEST(); |
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