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Deepcore Quarry v4.71.1

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@github-actions github-actions released this 02 Nov 20:35
· 6 commits to main since this release
8d198d6

The filter screen's side button (pipes and Network Export Cables) now shows the picture of the machine or chest on that side, and still says what it touches. Also in 4.71.0: New block: the Network Export Cable, so the network processes items by itself (like an export bus). It joins Network Cable; put it against a machine and tap it with an empty hand to set a filter for that side. It takes what the filter allows from network storage and puts it into the machine, and sends what the machine finishes back into the network. Example: a Crusher set to [Ores] + [Raw metals], a Washer set to dust, a Purifier to clean dust and an Electric Furnace to pure dust turn every ore that reaches the network (from a Tesseract, a pipe or a Terminal) into ingots. A machine that only touches an Export Cable is not joined to the network, so orders never take it; storage is never fed. Up to 32 items a second, no power. Recipe makes 4: Network Cable, Hopper, Network Cable / Network Cable, Basic Circuit, Network Cable. Also in 4.70.0: New machine: the Mob Grinder. It hurts the mobs in front of it slowly, 2 health (1 heart) a second each, for 10 power per health (a zombie takes 10 seconds and 200 power; Efficiency Chips cut the power). A Basic one reaches the block in front of its face; Range Chips (Steel and Deepcore) widen that to 5 x 5 and 9 x 9. It picks up the drops into its 9 slots and sends them to a touching chest, a pipe side set to Input or Output, or its Crate Network over Network Cable. When the slots are full and nothing takes them, it stops. Named mobs, pets, villagers and bosses are never hurt; sneak + tap to turn it off or set hostile mobs only. Basic, Steel and Deepcore tiers like the other machines. Also in 4.69.1: Joined tanks now look like one tank. Where tanks of a group touch side by side at the same height, the glass, corner posts and frame trim between them are gone, so the glass and the lava or water run straight across, with one level gauge for the row. Breaking a tank puts the glass back on its neighbours. Stacks keep their top and bottom plates, and Ender Tanks never join. Also in 4.69.0: tanks at the same height in a group fill and drain evenly, and lava already sitting in one tank spreads to its neighbours. Also in 4.68.0: The network no longer fills empty crates. Items you shift-click or drop into the Network Terminal, Deposit, pipe in, or that orders make go into crates already holding (or locked to) that item, then into Deepcore Chests; an empty crate stays empty until you tap it with an item or lock it. If there is no room, the terminal gives the items back. Also in 4.67.0: Tanks that touch are now one big tank. Tanks, Steel Tanks and Deepcore Tanks side by side or stacked (any mix) share what they hold: three Deepcore Tanks hold 192 buckets, and a pipe, Lava Pump, Magma Generator or Obsidian Generator touching any of them reaches all of it. Stacks fill from the bottom, each tank still shows its own share through its glass, and a mined tank takes its own share with it. A tank holding the other fluid (lava next to water) stays on its own, and Ender Tanks never join. Existing tanks keep what they hold.

Works on Minecraft Bedrock 26.30 - 26.60.