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Getting Started
Fynn9563 edited this page Jan 28, 2026
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Video Tutorial
Coming soon - video tutorial placeholder
This guide walks you through setting up Strange Toolkit in your VRChat world.
- In Unity, go to Window > Strange Toolkit Dashboard
- The toolkit window will open, showing 6 tabs on the left sidebar
Every world using Strange Toolkit needs a StrangeHub - the central manager for all toolkit features.
- Go to the World tab
- If no hub exists, you'll see "No StrangeHub in scene"
- Click Create StrangeHub
- A new GameObject with the StrangeHub component will be created
Before adding features, check your world's performance:
- Go to the Auditor tab
- Select your profile:
- PC - General optimization
- Quest - Strict Quest requirements
- Click Scan Scene
- Review and fix any issues found
Create switchable atmosphere configurations:
- Go to World tab
- Under "Atmosphere Presets", click Add Preset
- Configure the preset:
- Name: Display name for the preset
- Skybox: Material to use
- Use Fog: Enable/disable fog
- Fog Color/Density: Fog settings
- Linked Root: GameObject to toggle with this atmosphere
- Check "Default" on one preset to load it on world start
- Click Create Atmosphere Switch to add an in-world toggle
Create persistent toggleable objects:
- Select the object(s) you want to make interactive
- Go to Interactables tab
- Click Add Smart Toggle Component
- Configure the toggle in the Inspector:
- Toggle Objects: What to show/hide
- Emission Renderers: Materials with emission to toggle
- Animators: Animator components to sync
- Sounds: Audio for on/off states
Prepare your world for Quest:
- Go to Quest tab
- Click Start Conversion Wizard
- This creates a
YourScene_Questscene with cloned materials - Switch to the Quest scene
- Go to Auditor tab, select Quest profile
- Fix all issues flagged by the auditor
- World Tab - Deep dive into atmosphere and hub features
- Auditor Tab - Understanding all performance checks
- Quest Tab - Complete Quest conversion guide
- Expansions Tab - Adding DJ and Game systems