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C-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorO-MacOSSpecific to the MacOS (Apple) desktop operating systemSpecific to the MacOS (Apple) desktop operating systemP-CrashA sudden unexpected crashA sudden unexpected crashS-Needs-InvestigationThis issue requires detective work to figure out what's going wrongThis issue requires detective work to figure out what's going wrong
Description
Bevy version
0.9.0
[Optional] Relevant system information
MacOS version: 13.0.1 (22A400)
Intel i7 (not M1/M2)
Rust version:
rustc 1.65.0 (897e37553 2022-11-02)
What you did
I found this on a more complicated program, but I found the same seg fault on this:
use bevy::prelude::*;
fn main() {
App::new().add_plugins(DefaultPlugins).run();
}What went wrong
It runs, but crashes in runtime, and gives this error:
Finished dev [optimized + debuginfo] target(s) in 1.70s
Running `target/debug/bevy_test`
[1] 45941 segmentation fault cargo run
- what were you expecting?
To show the basic window
- what actually happened?
A segfault
Additional information
if MinimalPlugins is used instead, then everything works as expected. It's obviously something that is specific to DefaultPlugins
Additionally, I was able to run bevy 0.8.1 fine, but I ran into this issue when switching to 0.9.0
I did some quick searches in winit's and wgpu's repos, and didn't see anything related to seg faults
I'm not 100% sure what commands I can run to get more information, but I'll try what people suggest
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Labels
C-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorO-MacOSSpecific to the MacOS (Apple) desktop operating systemSpecific to the MacOS (Apple) desktop operating systemP-CrashA sudden unexpected crashA sudden unexpected crashS-Needs-InvestigationThis issue requires detective work to figure out what's going wrongThis issue requires detective work to figure out what's going wrong