Working together with MeshSyncDCCPlugins, MeshSync is a package for synchronizing meshes/models editing in DCC tools into Unity in real time. This allows devs to immediately see how things will look in-game while modelling.
Installation is done via the Package Manager.
Please ensure that Show preview packages is checked to search for MeshSync.
- Windows 64 bit
- Mac
- Linux
From the GameObject menu, choose MeshSync > Create Server to create a server object.
This object has MeshSyncServer component that handles the sync process.
Various MeshSync related settings, including DCC Tools integration, can be configured on the Project Settings window.
- NormalPainter: Tool for editing vectors in Unity
- BlendShapeBuilder: Tool for building BlendShapes in Unity