This repository was archived by the owner on May 4, 2026. It is now read-only.
v2.6-hotfix.5 - carried requirement on ammo + 5e counter fix
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- 5E no longer double-counts ammo before/after attacking. Attacks no longer allowed if no remaining ammo. Thanks to Rivanknight220 for pointing this out.
- Ammunition items in inventory that are not carried or equipped will no longer be included in ammo selection list. Thanks to nephranka for suggesting this.
- HOTFIX: Improve compatibility with other extensions by replacing ActionAttack.onAttack with appropriate version on load (for other extensions that call the previous one).
- HOTFIX: Improve weapon detection for 4e powers (no longer gets confused by spaces or punctuation in weapon names).
- HOTFIX: Improve weapon detection for 4e powers (no longer gets confused by additional tags like [BLINDED] or [EFFECTS-4]).
- HOTFIX: Fix INFAMMO effect not working and support INFAMMO in 5E
- HOTFIX: script error fix supplied by TheoGeek
See previous release:
https://github.com/bmos/FG-PFRPG-Loaded-Indicator/releases/tag/v2.5