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This repository was archived by the owner on May 4, 2026. It is now read-only.

Releases: FG-Unofficial-Developers-Guild/FG-Ammunition-Manager

v4.8

24 Dec 01:13
v4.8
50386ff

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What's Changed

Full Changelog: v4.7...v4.8

v4.7

08 Mar 00:52
5857471

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Note

This is the last release that supports D&D 4E

What's Changed

  • Fixes for February's changes to 3.5e/PFRPG rulesets by @SoxMax in #42
  • Fixes to 5e for February's changes by @SoxMax in #44

Full Changelog: v4.6-hotfix.2...v4.7

v4.6-hotfix.2

29 Apr 11:12
71cb1a5

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Cumulative Users Graph

What's Changed

  • Weapon field visibility fixes for 5E
  • Adding items like Arrows (20) will instead add 20 Arrows
  • Removed old function deprecated in 2022
  • HOTFIX: Remove trailing s when breaking up packs of ammo
  • HOTFIX: Remove debug message from chat when breaking up packs of ammo
  • HOTFIX: Nil error fix for breaking up multi-packs of ammo

Full Changelog: v4.5-hotfix.1...v4.6-hotfix.2

v4.5-hotfix.1

18 Nov 23:43
d06a755

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What's Changed

  • Support for PFRPG2-Legacy ruleset
  • HOTFIX: Field visibility fix on actions tab

Full Changelog: v4.4-hotfix.2...v4.5-hotfix.1

v4.4-hotfix.2

03 Oct 00:19
f449fb2

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What's Changed

  • PFRPG2 Support by @bmos in #39
  • HOTFIX: 5E issues with adding/removing weapons from inventory fixed
  • HOTFIX: 5e ammo info not visible on actions tab

Full Changelog: v4.3-hotfix.1...v4.4-hotfix.1

v4.3-hotfix.1

03 Jul 10:49
88d36fd

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What's Changed

  • Fix compatibility with other extensions like On Hit Effects by moving ammo picker stuff to subwindow.
  • HOTFIX: Adjust item name matching to lowercase

Full Changelog: v4.2...v4.3

v4.2

23 Jun 11:15
5547d99

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What's Changed

  • 4E script error fix for mini sheet
  • Cleanup of some code

Full Changelog: v4.1...v4.2

v4.1

21 Apr 21:30
36e4a6b

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What's Changed

  • [PFRPG, PFRPG2, 5E] When ranged weapons have ammo linked, ammo name will be displayed in place of the ammo counter.

Full Changelog: v4.0-hotfix.4...v4.1

v4.0-hotfix.4 - Flexible Recovery Tools and Starfinder Support Removed

03 Apr 10:59
859b387

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What's Changed

  • Reworked UI in 5E and PFRPG to count hits and misses separately and allow recovering either to different ammo items (such as for magic items that lose their magic when they hit).
  • Pretty major back-end changes to support these changes in a modular fashion.
  • All data for extension is now stored in a sub-node of each weapon rather than directly inside the weapon -- kind of like having a subfolder.
  • Removed Starfinder support as it has been forked into its own extension by SoxMax.
  • Updated UI to resize its width along with the rest of the weapon details window.
  • Optional Custom Weapons ext can now add and remove item names and properties from search lists.
  • Loading property in 5E no longer requires loading manually as it takes no discrete action. Crossbow Expert feat no longer used to remove loading button on Crossbows (as they don't have it now unless you do that yourself).
  • HOTFIX: Move 5e field visibility code to another function to facilitate easier extension compatibility patching.
  • HOTFIX: Fix potential issue of onAttackAction not being de-registered correctly in 5e when char_weapon windowclass is unloaded
  • HOTFIX: Revise onDataChanged function from advice of bratch9.

Preview

Full Changelog: v3.14-hotfix.1...v4.0-hotfix.4

v3.14-hotfix.1 - Final SFRPG Release

15 Mar 19:19
31b42b2

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Note

This is the last release that supports Starfinder

What's Changed

  • Futureproofing of code (migration to discrete DB API calls) and minor performance improvements (requires FGU v4.3.3+) by @bmos in #35
  • HOTFIX: Count all arrows shot in 5E

Full Changelog: v3.13...v3.14v3.14-hotfix.1