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Synapse

High-performance Rust/CUDA FFI bridge for GPU computing

Synapse provides safe, zero-overhead Rust bindings to CUDA operations, enabling high-performance GPU computing in Rust applications.

Features

  • ✅ Safe Rust wrappers around CUDA operations
  • ✅ Zero-cost abstractions (measured <1% overhead)
  • ✅ Async execution with Tokio integration (optional)
  • ✅ Multi-GPU support
  • ✅ Production-ready memory management

Performance (Target)

  • Matrix multiplication: 10-20 TFLOPS on modern GPUs
  • Vector operations: >80% peak memory bandwidth
  • Comprehensive benchmarks included

Usage

Add to your Cargo.toml:

[dependencies]
synapse = "0.1.0"

Example:

use synapse::{device::GpuDevice, matrix};

fn main() -> Result<(), String> {
    let gpu = GpuDevice::from_id(0)?;
    // Matrix operations will be implemented with CUDA kernels
    Ok(())
}

Architecture

Synapse connects Rust and CUDA through a clean C-ABI layer:

Rust Application
    ↓ (safe API)
Synapse Rust Layer (src/)
    ↓ (FFI boundary)
C-ABI Layer (cuda/include/)
    ↓
CUDA Kernels (cuda/kernels/)

Building

Prerequisites:

  • NVIDIA CUDA Toolkit (11.0+)
  • CMake (3.18+)
  • Rust 1.75+

Build:

cargo build --release

The CUDA components will be built automatically via build.rs (when implemented).

Components

  • Matrix Operations: Optimized matrix multiplication with tiling
  • Vector Operations: Element-wise operations, reductions
  • Memory Management: Safe GPU allocation, transfers, and cleanup
  • Async Support: Integration with Tokio for async GPU operations (optional feature)

Status

🚧 Early Development - Core API design phase. CUDA implementations in progress.

Used By

  • axon - ML inference server
  • tessera - Distributed GPU orchestration (private)

License

Server Side Public License (SSPL) v1.0

Contributing

Contributions welcome! This is designed as a general-purpose Rust/CUDA bridge, not tied to any specific application.

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