Skip to content

GTA4VR v0.5.0

Choose a tag to compare

@github-actions github-actions released this 03 Nov 22:05
· 2 commits to master since this release
  • Optional crosshair and laser aiming aids. The crosshair uses GTA IV’s native circular design and displays NPC health and armour.
  • Grouped aiming aids, diegetic ammo counters, and magazine pickup settings under VR → Weapon configuration.
  • Added magazine pickups at the left shoulder, left hip, or both. The hip position and pickup radius can be adjusted in the VR menu, with changes saved and applied immediately. Shotgun shells and RPG ammunition still use shoulder pickup. Thanks to @AshenVR for the pickup implementation in #39.
  • Added configurable default controller bindings in plugins/VRBindings/*.ini, including support for customization on VDXR. Restart after editing.
  • Fixed sprinting to use native sprint movement, acceleration, and stamina behavior. Thanks to @AshenVR in #39.
  • Added native contact sounds when physically punching NPCs. Thanks to @AshenVR in #39.
  • Prevented left-hand fists from accidentally activating taxi/context interactions. Thanks to @AshenVR in #39.
  • Updated FusionFix with the upstream water/HDR hook compatibility fix.