Note: Git LFS needs to be initialized for the game to work properly. I recommend cloning the repository using GitHub desktop and initializing Git LFS when prompted
"Download ZIP" does not currently work!
To connect to a multiplayer server:
- Move the server-ip.txt from the .quack folder into the main directory
- Enter the IP address of the server you want to connect to into the file and save
- Open the LaunchClient.bat script
To host a multiplayer server:
- Move the server-ip.txt from the .quack folder into the main directory
- Enter your public IP address into the file and save
- Make sure you are port forwarded at port 7777
- Share the IP with any players you want to connect and have them follow the connection steps above
- Open the LaunchServer.bat script
- Click Play on the main menu to start the server
- Note: A black screen will be displayed while the server is running
To launch the game in standalone/singleplayer mode:
- Open the LaunchHost.bat script
- Note: Host mode is currently bugged in multiplayer, I recommend using proper client/server modes for multiplayer