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iOdus 0.1.0 (pre-release)

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@burghr burghr released this 04 Nov 19:05
· 8 commits to master since this release

The first public test release of iOdus: a native macOS front end for Xbox PC games, in the style of a console dashboard.

This is a pre-release. Expect problems, and back up your saves.

Install

  1. Download iOdus-0.1.0.dmg and open it.
  2. Drag iOdus to Applications, then open it from Applications.
  3. Follow the setup. It installs Rosetta (if necessary), the Game Porting Toolkit (for D3DMetal), the Wine 11 runtime (optional), and the Visual C++ runtime (optional, recommended).
  4. Sign in with your Microsoft account.

The app and the disk image are signed with a Developer ID and notarized by Apple.

Requirements: a Mac with Apple silicon, macOS 15 or later.

Files

File What it is
iOdus-0.1.0.dmg The app installer (recommended).
iOdus-0.1.0.zip The same app as a zip file.
crossover-26.3-3.tar.xz (+ .sha256) The Wine 11 runtime. iOdus downloads it in the setup; you do not need to download it yourself.
crossover-sources-26.3.0.tar.gz, nettle-3.10.tar.gz, freetype-2.13.3.tar.xz, SDL2-2.32.10.tar.gz, wine11-patches.zip, runtime-SOURCES.md The source of the runtime (LGPL source offer).

Licenses

  • iOdus: GPL-3.0.
  • The backend (xodus-cli in the app): GPL-3.0, source at burghr/iodus-xodus, a fork of Xodus with the Xodus Nexus patches (MIT).
  • The Wine runtime: LGPL 2.1 or later, and others; see runtime-SOURCES.md.
  • D3DMetal is not included. iOdus copies it from the Game Porting Toolkit that you install, under Apple's license.

iOdus is not affiliated with, endorsed by, or sponsored by Microsoft, Xbox, Apple, CodeWeavers, Xodus, or Xodus Nexus.