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PeerRich
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Nov 2, 2022
emrysal
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Nov 4, 2022
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Had a once over console and website too and tested through various points of this PR, approving it, but it's very big. Smaller more contained PRs 👍
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One component at a time from now :) I promise |
emrysal
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* storybook v2 init * Merge config into storybook vite build * Remove path * Storybook config tweaks * Added styles and settings for storybook v2, and started working on button documentation and examples. * Badges + flex wrap on mobile * Breadcrumbs+button+avatar * Checkbox * Input + moving files around * WIP table * WIP table grid * Replaced imports for new components. * Added first steps for varianttable. * Small alignment fix. * Custom Args Table - With scrollbar * Adding table to components that need it + darkmode * Add intro * Fix types * Remove V1 storybook and replace with V2 * Fix badge type error * Fixed storybook dependencies * Added cover image to storybook * Remove vita from ts config, we dont use vite. * Fixed button import. * Explained postcss pseudo plugin. * Fixed badge import. * Add Avatar Stories * ButtonGroup Stories * Fixed imports * Add checkbox stories * Add exports for differnt types of inputs * Fix form and text area input * Fix mass import errors Co-authored-by: Jeroen Reumkens <hello@jeroenreumkens.nl> Co-authored-by: Alex van Andel <me@alexvanandel.com>
emrysal
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* storybook v2 init * Merge config into storybook vite build * Remove path * Storybook config tweaks * Added styles and settings for storybook v2, and started working on button documentation and examples. * Badges + flex wrap on mobile * Breadcrumbs+button+avatar * Checkbox * Input + moving files around * WIP table * WIP table grid * Replaced imports for new components. * Added first steps for varianttable. * Small alignment fix. * Custom Args Table - With scrollbar * Adding table to components that need it + darkmode * Add intro * Fix types * Remove V1 storybook and replace with V2 * Fix badge type error * Fixed storybook dependencies * Added cover image to storybook * Remove vita from ts config, we dont use vite. * Fixed button import. * Explained postcss pseudo plugin. * Fixed badge import. * Add Avatar Stories * ButtonGroup Stories * Fixed imports * Add checkbox stories * Add exports for differnt types of inputs * Fix form and text area input * Fix mass import errors Co-authored-by: Jeroen Reumkens <hello@jeroenreumkens.nl> Co-authored-by: Alex van Andel <me@alexvanandel.com>
haffla
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Nov 22, 2022
* storybook v2 init * Merge config into storybook vite build * Remove path * Storybook config tweaks * Added styles and settings for storybook v2, and started working on button documentation and examples. * Badges + flex wrap on mobile * Breadcrumbs+button+avatar * Checkbox * Input + moving files around * WIP table * WIP table grid * Replaced imports for new components. * Added first steps for varianttable. * Small alignment fix. * Custom Args Table - With scrollbar * Adding table to components that need it + darkmode * Add intro * Fix types * Remove V1 storybook and replace with V2 * Fix badge type error * Fixed storybook dependencies * Added cover image to storybook * Remove vita from ts config, we dont use vite. * Fixed button import. * Explained postcss pseudo plugin. * Fixed badge import. * Add Avatar Stories * ButtonGroup Stories * Fixed imports * Add checkbox stories * Add exports for differnt types of inputs * Fix form and text area input * Fix mass import errors Co-authored-by: Jeroen Reumkens <hello@jeroenreumkens.nl> Co-authored-by: Alex van Andel <me@alexvanandel.com>
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Hello!
With help of @JeroenReumkens we have been working on creating proper design documentation to match our Figma as close as possible. During this time we are also starting to migrate away from V2 folder into a
@calcom/ui/componentsThis will be the final directory of all UI components. Once they have undergone review - and also had the relevant documentation created for them.As you can see we have only migrated 5 components in this PR and there are a lot of file changes. So we're gonna push for this bulk to get reviewed and merged. From here we will work on doing it as a simple component at the time to keep the amount of changes to the code base to a minimum.
We dropped a readme in the ui folder to explain what's going on in some more detail.

https://www.loom.com/share/df708fdac46b470ea201ef632b1f30a6
TODO:
These need to be promoted to production when this PR goes live.
Website: https://github.com/calcom/website/pull/393
Console: https://github.com/calcom/console/pull/39