A First Class Computer Science graduate and professional Software Developer with 8 years of C# development experience.
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UnityEventAggregator
UnityEventAggregator PublicAn adaption of Prism's Event Aggregator into Unity as a Singleton Component.
C#
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FPSpellCaster
FPSpellCaster PublicFPSpellCaster is a Unity package for the implementation of the player controller in a project under development
C#
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InputEventMapper
InputEventMapper PublicInput Event Mapper is a tool for mapping user input events to in-game actions through code.
C#
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SimplePixels
SimplePixels PublicA simplified and easily deployable version of Dmitry Timofeev's Pixelation shader asset.
C#
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