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Duskbloods test build de4d5621
Lichii with fixes for The Duskbloods network test on Linux: boot, online checks, shaders, fog, an upscale in place of the game's DLSS network, and audio. Tested on an RTX 5080 laptop and a Steam Deck.
You need:
- Lichii-Duskbloods-x86_64.AppImage (below)
- your own prod.keys and Switch firmware, installed in the emulator
- your own dump of the network test (the .nup or the extracted folder)
- the playDB-CNT launcher, 1.1.0 or later: https://github.com/sikoGD/playDB-CNT/releases (it runs the local servers the game checks, then starts the emulator)
Setup:
- chmod +x Lichii-Duskbloods-x86_64.AppImage and put it in ~/Applications.
- Unpack playDB-CNT and run ./play-duskbloods.sh.
- Pick the AppImage and the game in the launcher, then start.
Known issues: reflections flicker, shading fades in after the camera stops, and the fog lighting can flash in Battle Remembrances.
Test switches, off by default: EDEN_NX2_DLSS_HISTORY=0, EDEN_NX2_DLSS_MOTION_SCALE=,, EDEN_NX2_GPU_TIME_DIVISOR=.
Source for this build: tag dusk-build-de4d5621. SHA-256 starts de4d5621c501c101. GPL-3.0-or-later.