Name: Jacob Schreiner Platform: Ubuntu 14.04 (3.13.0-35-generic) Problems: At first I was unable to correctly place the lights because I was a little confused on the use of the 4th homogenious point. I thought a 0 would specify it as a vector, but the other elements of the array were still its position and the glLightfv call for Citations: Some of the lighting code and ideas came from: http://www.opengl-tutorial.org/beginners-tutorials/tutorial-8-basic-shading/ The structure of the code was derived the professor's main_lights.c Alot of the texture code was copied from the professor's testuredemo
jmschreiner2/TexLightSample
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