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I thought about this. However, I envision the I have this idea where I want Ultraviolet to run on IoT devices like ESP32 and others via TinyGo. In such cases, you don't have a cursor moving around to render cells, nor escape sequences that control the terminal state. Though, I thought about coming up with something like a |
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what do you think about adding a few methods to the
Screeninterface? specifically things likeShowCursorandSetCursorPosition? That would help me avoid passing in a *TerminalScreen instead of a Screen interface type to my render methods...Beta Was this translation helpful? Give feedback.
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