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12755e7
PvP smart targeting performance optimizations - Add 250ms throttle to PvP smart targeting (was unthrottled at 30 TPS) - Materialize LINQ chain with .ToList() to prevent 6x redundant scans - Reorder InLineOfSight() to last filter predicate (raycast after cheap checks) - Remove InLineOfSight() from IsValidAlly (unnecessary for target counting) - Materialize _allianceMembers cache with .ToList() - Pre-compute CountDebuffs into dictionaries (O(n) instead of O(n log n)) - Remove Take(20) cap (natural filter chain is sufficient post-optimization)