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TMNT testing (V1.0.6-TEST43)

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@github-actions github-actions released this 13 Nov 14:37

TMNT testing: the next release's changes, for the players to try before it comes out. It is not a release: it is
made again at each change, and something in it may not work yet. Tell what you find in the issues
(github.com/cheviman/tmnt-port/issues), with the version TMNT's OPTIONS shows at the bottom right (V...-TEST...).
As in a release, nothing of the game comes in these packages: keep your own tmnt.zip (MAME's ROM set, World 4
Players) beside the game, and it takes its assets out of it the first time it starts.

To try

  • BOSS RUSH without continues (issue 5): its 5 lives and no more. When a turtle has none left, START no longer
    brings it back: the countdown runs out, and with no one playing, GAME OVER. NORMAL keeps its 3 continues.
  • WIDE, the highway's cars (issue 14): once a car has driven past, nothing of it stays at the picture's sides.

The game is free, and stays free. To support the decompilations and the ports, and have a say in what comes
next: patreon.com/ChevimanPorts. Entirely optional.

Teenage Mutant Ninja Turtles is a trademark of its owner, and the arcade game is Konami's; this project is not
affiliated with or endorsed by either, nor by Nintendo, Google, Apple or Anbernic.

This one: V1.0.6-TEST43 in TMNT's OPTIONS, from 2e111da.