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Olm

An implementation of the cryptographic ratchet described by https://github.com/trevp/axolotl/wiki, written in C++11 and exposed as a C API

Building

To build olm as a shared library run:

./build_shared_library.py

To run the tests run:

./test.py

To build the javascript bindings, install emscripten from http://kripken.github.io/emscripten-site/ and then run:

javascript/build.py

Design

Olm is designed to be easy port to different platforms and to be easy to write bindings for.

Error Handling

All C functions in the API for olm return olm_error() on error. This makes it easy to check for error conditions within the language bindings.

Random Numbers

Olm doesn't generate random numbers itself. Instead the caller must provide the random data. This makes it easier to port the library to different platforms since the caller can use whatever cryptographic random number generator their platform provides.

Memory

Olm avoids calling malloc or allocating memory on the heap itself. Instead the library calculates how much memory will be needed to hold the output and the caller supplies a buffer of the appropriate size.

Output Encoding

Binary output is encoded as base64 so that languages that prefer unicode strings will find it easier to handle the output.

Dependencies

Olm uses pure C implementations of the cryptographic primitives used by the ratchet. While this decreases the performance it makes it much easier to compile the library for different architectures.

What's an olm?

It's a really cool species of European troglodytic salamander. Matthew once tried to climb into a pool full of them in Postojnska Jama. http://www.postojnska-jama.eu/en/about-the-cave/meet-the-dragon-s-offspring/

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