Thank You for the Brilliant Useful Program ! #1649
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mckayelectrical2023-del
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Hi,
I have been working on my latest and greatest custome 3D figurine Model which i'm going to 3D print beginning in the next fe days i hope. In any case, I have been using meshlab quite a bit. I am most familioar with SolidWorks from past work experience and tried to use it for my project. However, withoiut GPU on my laptop, I was definitely encountering some issues with the modification of imported .stl fiels which were coming in at about 150MB to 250MB to the Solidwrks environemnt as .sldprt .
Mesh Lab appears to have ons of features and functionmality. WHat I have used it for most is decimating the models by about half so i can actually open them up and work on them in my laptop in solidworks. Also, most sigmnificant alterations result in lots of bad mesh near the speeration point for example. So I tried a fe different approaches and the one that works best seems to be to remove all the bad triangul;ar facets in MeshLab. Then I go the "Filters > Cleaning and Repairing " menu and go down the list applying each filter to the model that I had after all the bad triiangles were removed.
At that point, I have been exporting the .stl, then importing it to Meshmixer(Which I apologize if this is like MeshLaps arch nemesis or something.) But basically i import the model that i already remove all the bad triangles and applied the filters to in MeshLap in to Meshmixer, click on "Analysis > Inspect". Then a simple pop up windown comes up and i enter "Smooth Fill" and set the element size close to zerop and pres the repair all button and I have been getting pretty dng good results this way.
I even used this method for a couple of human hands that had been pressed against the figurines thighs originally. I cut off all the triangles that were not part of the ideal finger and hand surface geometry. Cleaned and Filtered the remainign geometry, exported . imported to meshmixer. analysis > Inspect. Smpooth fill. Repair all. the palm of the hand and the i nside of the fi gers were pretty well restored instantly.
So Yeah, i was pro pted to make a com ment upon my 100th use of MeshLab, and so that is what i have done because its the least i can do to pay some respect to which ever group of cooperting geniuses managed to get this softwae to work, Great job Mesh Lab. Bravo!
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