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Enable Link-Time Optimization (LTO) and codegen-units = 1 #441

@zamazan4ik

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@zamazan4ik

Hi!

I noticed that in the Cargo.toml file Link-Time Optimization (LTO) for the project is not enabled. I suggest switching it on since it will reduce the binary size (always a good thing to have) and will likely improve the application's performance (due to more aggressive compiler optimizations). If you want to read more about LTO and its possible modes, I recommend starting from this Rustc documentation.

I think you can enable LTO only for the Release builds so as not to sacrifice the developers' experience while working on the project, since LTO consumes an additional amount of time to finish the compilation routine. In this case, we can create a dedicated [profile.optimized-dev] profile where LTO will be disabled (so developers experience will not be affected).

Basically, it can be enabled with the following lines to the root Cargo.toml file:

[profile.release]
codegen-units = 1
lto = true

I have made quick tests (AMD Ryzen 9 5900x, Rust 1.86, the latest version of the project at the moment, maturin build --release command) - here are the results for the resulting wheel:

  • Release: 13 Mib, clean build time: 1m 12s
  • Release + codegen-units = 1 + Fat LTO: 11 Mib, clean build time: 2m 44s

Thank you.

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