A simple debug console for Godot Engine.
To create new commands:
1- Go to CmdInfo.gd and add a new one in the CMDS dictionary following this syntax:
"command":
"desc": "description",
"syntax": "command <required> [optional]",
"args": [0,[0]]
2- Create a function in the Console.gd file following this syntax:
func cmd_command():
# The command must remain the same used to create, with the prefix "cmd_".
Some customizations are available in the CmdInfo.gd file.