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@S1M0N38 S1M0N38 commented Aug 11, 2025

  • Refactored types into separate files.
  • Changed from CamelCase GGame to G.Game for types to improve readability and better mimic the game state object.
  • Moved gamestate.lua into its own file (kept only utility functions in utils.lua).
  • Clean up the get function.
  • Implement the set function.

@S1M0N38 S1M0N38 linked an issue Aug 11, 2025 that may be closed by this pull request
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@S1M0N38 S1M0N38 marked this pull request as draft August 11, 2025 17:37
@S1M0N38 S1M0N38 moved this to In Progress in BalatroBot Aug 11, 2025
@S1M0N38 S1M0N38 force-pushed the main branch 3 times, most recently from 93eacc0 to 4c232d0 Compare October 22, 2025 20:34
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feat: get-set game state

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