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6 files changed

+35
-29
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README.md

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -12,4 +12,7 @@ TO-DO
1212
°Player dash animation
1313
°Coin particles after enemy defeat
1414
°Text-box when player reaches certain dominants in a scene
15-
°Cutscenes
15+
°Cutscenes
16+
17+
FIXES
18+
°Touch control auto movement

index.html

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -64,12 +64,11 @@
6464
<div id='leftControlButtons'>
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<button id='left' class='playButtons'>l</button>
6666
<button id='right' class='playButtons'>r</button>
67+
<button id='down' class='playButtons'>d</button>
6768
</div>
6869
<div id='rightControlButtons'>
69-
<button id='special' class='playButtons' >y</button>
7070
<button id='rangedShot' class='playButtons'>a</button>
7171
<button id='up' class='playButtons'>u</button>
72-
<button id='down' class='playButtons'>d</button>
7372
<button id='slash' class='playButtons'>s</button>
7473
</div>
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<div id="go-to">

src/myInput.js

Lines changed: 8 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -18,6 +18,14 @@ class Input{
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this.keypressed = true;
1919
}
2020
});
21+
btn.addEventListener ('touchmove', (e)=>{
22+
if(this.keys.indexOf(e.target.id) > -1){
23+
this.keys.splice(this.keys.indexOf(e.target.id), 1);
24+
this.lastKey = "";
25+
this.keypressed = false;
26+
}
27+
})
28+
2129
btn.addEventListener ('touchend', (e)=>{
2230
if(this.keys.indexOf(e.target.id) > -1){
2331
this.keys.splice(this.keys.indexOf(e.target.id), 1);

src/scenes/PlayScene.js

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -393,7 +393,7 @@ export class PlayScene extends BaseScene{
393393
//cam.roundPixels = false;
394394
//lerp
395395
cam.setLerp(0.1, 0.1);
396-
cam.fadeIn(6000);
396+
cam.fadeIn(1000);
397397
// cam.rotateTo(0.1)
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return cam;

src/states/PlayerStates.js

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -65,6 +65,7 @@ export class PlayerIdle extends PlayerState{
6565
this.player.stateMachine.setState(new PlayerJump(this.player));
6666
myInput.keypressed = false;
6767
}
68+
6869
//climb
6970
if (this.player.canClimbUp || this.player.canClimbDown) {
7071
this.player.body.setAllowGravity(false)

style.css

Lines changed: 20 additions & 25 deletions
Original file line numberDiff line numberDiff line change
@@ -139,22 +139,22 @@ section#playScreen{
139139

140140
#leftControlButtons
141141
{
142-
/* border: 2px solid white; */
142+
/* border: 2px solid white; */
143143
position: absolute;
144-
bottom: 2%;
145-
left: 3%;
144+
bottom: 6%;
145+
left: 4%;
146146
width: 30%;
147-
height: 30%;
147+
height: 35%;
148148
display: flex;
149149
align-items: center;
150150
justify-content: center;
151151
}
152152
#rightControlButtons
153153
{
154-
/* border: 2px solid white; */
154+
/* border: 2px solid white; */
155155
position: absolute;
156-
bottom: 2%;
157-
right: 3%;
156+
bottom: 6%;
157+
right: 4%;
158158
width: 30%;
159159
height: 40%;
160160
display: flex;
@@ -174,7 +174,7 @@ section#playScreen{
174174
}
175175

176176
#rightControlButtons button{
177-
width: 25%;
177+
width: 40%;
178178
height: 40%;
179179
color: white;
180180
background: transparent;
@@ -188,46 +188,41 @@ section#playScreen{
188188
#left
189189
{
190190
position: absolute;
191+
top: 0;
191192
left: 0;
192193
}
193194
#right
194195
{
195196
position: absolute;
197+
top: 0;
196198
right: 0;
197199
}
198-
199-
/*right control buttons*/
200-
#special
200+
#down
201201
{
202202
position: absolute;
203-
top: calc(50% - 20%);
204-
left: calc(50% - 12.5%);
203+
bottom: 0;
204+
left: calc(50%-40%);
205+
205206
}
207+
/*right control buttons*/
206208
#up
207209
{
208210
position: absolute;
209211
top: 0;
210-
right: 0;
211-
}
212-
#down
213-
{
214-
position: absolute;
215-
bottom: 3%;
216-
right: 0;
217-
212+
left: calc(50%-40%);
218213
}
214+
219215
#rangedShot
220216
{
221217
position: absolute;
222-
bottom: 3%;
223-
left: 0;
218+
bottom: 0;
219+
right: 0;
224220
}
225221
#slash
226222
{
227223
position: absolute;
228-
top: 0;
224+
bottom: 0;
229225
left: 0;
230-
231226
}
232227
/* LEVEL-COMPLETE */
233228
section#levelCompleteScreen{

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