The Classic Snake Game is a Python-based recreation of the timeless arcade game, built using the turtle graphics library. The objective is simple: control the snake, eat food to grow, and avoid colliding with the walls or your own tail. This project focuses on clean code organization using Object-Oriented Programming (OOP) and modular design principles.
- Object-Oriented Programming (OOP): Classes like Snake,Food, andScoreboardencapsulate game logic and promote reusability.
- Modularization: Code is split into multiple files (snake.py,food.py,scoreboard.py,main.py) for better organization.
- Slicing and List Manipulation: Efficient handling of the snake segments as a list for smooth movement and growth.
- Class Inheritance: The Foodclass inherits from theTurtleclass, extending its functionality to manage food appearance and behavior dynamically.
- Persistent High Score Tracking: The highest score achieved is saved in data.txtand loaded when the game starts, ensuring it is retained across sessions.
- Initializes a game screen (600x600 pixels) with a black background.
- The snake starts with three square segments aligned horizontally.
- The snake moves automatically in its current direction.
- Each segment follows the position of the previous one to simulate smooth movement.
- Movement is continuous and managed through a game loop with screen.update()andtime.sleep()for consistent frame rates.
- Movement keys have been updated for a more natural experience:
- W- Move Up
- S- Move Down
- A- Move Left
- D- Move Right
 
- The snake cannot reverse directly into itself (e.g., moving from Updirectly toDown).
- Food Collision: Eating food triggers the refresh()method, which randomly places a new food item on the screen.
- Wall Collision: The game no longer ends when the snake collides with a wall. Instead, a new three-segment snake respawns, and the current score resets while keeping the highest score intact.
- Self Collision: If the snake collides with its own body, the game resets the score and respawns a new snake.
- The game reads and writes the highest score to data.txt.
- If the file does not exist, it defaults to 0.
- After each game session, if a new high score is achieved, it is saved to the file automatically.
- Clone this repository.
- Install dependencies:
- Requires Python 3.x (no additional libraries needed since turtle is included in the standard library).
 
- Run the game.
Inspired by classic arcade games and built as part of a Python learning journey through Dr. Angela Yu’s 100 Days of Code: Python Pro Bootcamp.
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