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Releases: colle23-skript/Antidupe-InvGuard
Releases · colle23-skript/Antidupe-InvGuard
Release list
InvGuard 2.1.3
Changelog
[2.1.3] - 2026-10-25
Added
- Complete Free GUI & Customization: Added the interactive control center GUI (
/ig), custom chat prefixes, and staff permission nodes to the Free version as well. - Streamlined Free Commands: Cleaned up Free commands so they are exclusively dedicated to opening the GUI and basic administration.
Improved
- Advanced PRO Feature Separation: Maintained persistent player violation logs (
/ig logs) and block/entity interaction checks (Y, Z) exclusively as PRO features.
[2.1.2] - 2026-10-25
Fixed
- 100% Native Vanilla Skript Compatibility: Completely removed
update player's inventoryinstructions which caused console errors on vanilla Paper setups, replacing them with a custom native slot-resynchronization function (resyncInventory).
Changed
- Clear Tier Distinction: Defined strict feature sets between the Free tier (Core checks A-I, M, GUI, Prefixes) and the PRO tier (PRO checks Y-Z, Logs).
[2.1.0] - 2026-10-25
Added
- Check H (UI-Utils Desync Protection): Added detection for client-side desync utilities that keep a GUI open on screen while freezing the 3D head rotation and inventory packets.
- Check I (Silent Close / Close without Packet Protection): Detects player attempts to move items or interact with slots after silently dropping inventory packets.
- Hard Inventory Resync: Forces server-side container closure and packet synchronization upon detecting desync flags to clear ghost items instantly.
[2.0.1 - 2.0.6] - 2026-10-24
Added
- Dynamic Ping Compensation: Introduced an intelligent ping buffer (
getPingBuffer) that dynamically adjusts time grace periods and distance thresholds based on the player's real latency or spoofer status to eliminate false positives.
Fixed
- Check A (InvWalk) Reliability: Fixed a bug where personal inventory tracking state auto-expired too quickly, ensuring movement violations accumulate and flag correctly.
- Click-to-Close Bug: Resolved an issue where closing a GUI via click events incorrectly kept player inventory tracking active.
[2.0.0] - 2026-10-23
Added
- Complete Rewrite (InvGuard): Upgraded from AntiDupe to InvGuard with a cleaner architecture.
- Zero Disk-Write Overhead: Converted all volatile tracking variables into RAM-only variables (
{-invguard::...}), eliminating highvariables.csvdisk usage. - Check M (Packet Burst / Macro Limit): Replaced the restrictive 0.2s click cooldown with an intelligent burst counter (allowing fast shift-clicks and double-clicks while blocking autoclickers).
- Check F (Container Reach) & Check G (Portal/Death Dupe): Added advanced checks against distance teleport exploits and inventory manipulation inside portals.
Antidupe 1.0.4
AntiDupe v1.0.4 - Release Notes
What's New & Improvements:
- Advanced GUI Anti-False Positive Fix: Completely resolved desync issues and false flags (such as Type A) when closing custom inventories, menus, or the Control Center.
- Real-time Inventory Validation: Added continuous background checks and a smart grace period to instantly sync server and client inventory states.
- Optimized Core Modules: Refined performance for movement (Type A/B), command/chat (Type C/D), and combat checks (Type E).
Bug Fixes:
- Fixed an issue where closing custom plugin menus could sometimes leave the player flagged in an open-inventory state.
- General code cleanup and stability improvements for Paper/Spigot servers.
Antidupe 1.0.3
AntiDupe v1.0.3 - Release Notes
Improvements & Fixes
- Color Code Support: Added native
colored messagehandling for chat inputs (&color codes) with instant reset vianone/resettriggers. - Update Checker: Integrated GitHub Releases REST API for direct, real-time version validation (bypassing non-production
devtags). - Code Optimization: Cleaned syntax, removed redundant comments, and optimized execution timers (2-tick delay on reload).
Anti-Exploit System (Type E)
- Combat Check (Type E): Implemented real-time detection for entity attacks (
on damage) performed while a player inventory or container (chest/shulker) is open. - Exploit Mitigation: Automatically cancels the attack event, triggers the
Eflag alert, and forces inventory closure.
User Experience & Onboarding
- Administrative Guide: Integrated a one-time onboarding notification for privileged users (permissions/OP) on join or script load.
- Flag & Command Documentation: Added formatted in-game cheat sheet outlining all detection modules (
Types A-E) and control panel commands (/antidupe,/adp).
Antidupe 1.0.2
Added:
- Prefix editor on GUI;
- Now while editing the permission or the prefix of the skript , "none" will set them to default.
Fixes: - Proper Type B checks;
- Fixed Type C/D not flagging.