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Changelog
[2.1.3] - 2026-10-25
Added
Complete Free GUI & Customization: Added the interactive control center GUI (/ig), custom chat prefixes, and staff permission nodes to the Free version as well.
Streamlined Free Commands: Cleaned up Free commands so they are exclusively dedicated to opening the GUI and basic administration.
Improved
Advanced PRO Feature Separation: Maintained persistent player violation logs (/ig logs) and block/entity interaction checks (Y, Z) exclusively as PRO features.
[2.1.2] - 2026-10-25
Fixed
100% Native Vanilla Skript Compatibility: Completely removed update player's inventory instructions which caused console errors on vanilla Paper setups, replacing them with a custom native slot-resynchronization function (resyncInventory).
Changed
Clear Tier Distinction: Defined strict feature sets between the Free tier (Core checks A-I, M, GUI, Prefixes) and the PRO tier (PRO checks Y-Z, Logs).
[2.1.0] - 2026-10-25
Added
Check H (UI-Utils Desync Protection): Added detection for client-side desync utilities that keep a GUI open on screen while freezing the 3D head rotation and inventory packets.
Check I (Silent Close / Close without Packet Protection): Detects player attempts to move items or interact with slots after silently dropping inventory packets.
Hard Inventory Resync: Forces server-side container closure and packet synchronization upon detecting desync flags to clear ghost items instantly.
[2.0.1 - 2.0.6] - 2026-10-24
Added
Dynamic Ping Compensation: Introduced an intelligent ping buffer (getPingBuffer) that dynamically adjusts time grace periods and distance thresholds based on the player's real latency or spoofer status to eliminate false positives.
Fixed
Check A (InvWalk) Reliability: Fixed a bug where personal inventory tracking state auto-expired too quickly, ensuring movement violations accumulate and flag correctly.
Click-to-Close Bug: Resolved an issue where closing a GUI via click events incorrectly kept player inventory tracking active.
[2.0.0] - 2026-10-23
Added
Complete Rewrite (InvGuard): Upgraded from AntiDupe to InvGuard with a cleaner architecture.
Zero Disk-Write Overhead: Converted all volatile tracking variables into RAM-only variables ({-invguard::...}), eliminating high variables.csv disk usage.
Check M (Packet Burst / Macro Limit): Replaced the restrictive 0.2s click cooldown with an intelligent burst counter (allowing fast shift-clicks and double-clicks while blocking autoclickers).
Check F (Container Reach) & Check G (Portal/Death Dupe): Added advanced checks against distance teleport exploits and inventory manipulation inside portals.