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v1.9.0

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@github-actions github-actions released this 07 Nov 21:42

Added

  • Friendly player nameplates trigger another caster check for unresolved new
    buffs within the original five-second window. A pending general thank-you
    emote can become directed; sent replies never repeat. No player is guessed
    from proximity, and nameplate settings are unchanged.
  • Hunter aspect reminders now include Monkey, Beast, Cheetah, Pack and Wild.
    Only learned spells are offered. Any active aspect satisfies the family,
    so travel aspects do not cause a reminder to switch to Hawk or Monkey.

Fixed

  • Food and other consumables return when a temporary use restriction ends,
    including after casting a buff. Readiness events and one shared cooldown
    wakeup update cached items without scanning bags again.
  • Old food mappings that identify class buffs, including Thorns and its ranks,
    no longer hide food. Unknown legitimate legacy food effects remain intact.
    Diagnostics show retained or ignored food mappings.

v1.8.0

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@github-actions github-actions released this 07 Nov 10:48

Added

  • PvP protection is on by default under Buffs → Targets. While unflagged,
    skip flagged or unreadable target, party and pet recipients. The option can
    be turned off and does not toggle your PvP setting.
  • Twelve playful party-provider hints, with natural wording for multiple
    providers. Reporting still requires a click and keeps its rate limit.
  • Cooldown sweeps on bar icons and a status line for casting and channeling. Eating/drinking shows a pause indicator and a remaining-time
    display when all detected meal expiries are available, even with no buff icons.
    The last used icon stays visible as a non-casting sweep while on cooldown.

Fixed

  • Consumables settings list owned food and other supported items even when the
    client temporarily prevents using them. Unavailable items are labelled and
    stay out of cast choices, rather than being reported as absent from bags.
  • Forever camp effects and lockouts cannot be learned or reused as food buffs.
    Old saved camp mappings no longer suppress food reminders; real Well Fed and
    the separate chair/tent rules still apply. New food learning requires a
    Well Fed signal instead of accepting an unrelated buff arriving while eating.
  • Native queue timing no longer flashes a separate status line during a cooldown.
    Cooldown feedback stays on the icon sweep.
  • The drag handle stays in the same place as the grid grows or shrinks.
    Live and preview dragging share the fixed corner.
  • Buff trigger keys, shared wheel presses and icon clicks recheck readable
    readiness before casting. Blocked presses keep the current buff selected;
    camera sharing still zooms. WoW's native short queue window is preserved,
    without automatic casts or changes to the game's queue setting.
  • Trigger selection keeps its successor when a completed buff disappears from
    the list. Earlier attribution timers cannot clear a newer same-spell attempt.

v1.7.0

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@github-actions github-actions released this 07 Nov 08:27

Added

  • On Forever, Read Leyline appears when health or mana is below 50% and the
    learned ability is off cooldown. Its Buffs-page slider sets the resource
    threshold. Normal out-of-combat, death, travel and meal rules still apply.

Fixed

  • Thank You retains an identified player's name when their unit token disappears
    during the delay, including casters found without the aura-GUID fallback.
  • General thank-you emotes respect the delay and batch together. Learning the
    caster later does not send a second thanks for the same buff.
  • Combat entry and turning Thank You off cancel pending replies immediately.
    Combat exit and recovery from unreadable aura snapshots establish a quiet
    baseline instead of thanking for old buffs.
  • Caster identity enrichment and temporary missing names preserve the original
    application and known self, NPC and group exclusions. Attribution expires
    after five seconds rather than sending a stale reply much later.
  • Rejected emote/chat calls are reported as failures. The debug report includes
    the active Thank You settings and up to twelve recent decisions saved locally.

v1.6.0

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@github-actions github-actions released this 06 Nov 03:27

Added

  • When a newly chosen mouse-wheel binding already controls camera zoom, Key
    Bindings offers an optional Also zoom in/out checkbox. It remembers the
    original direction, including reversed and modified wheel keys. Clearing or
    replacing that binding restores its camera action.

Fixed

  • Buff, tracking and consumable reminders pause during flight paths and
    refresh after landing. The shared wheel camera action remains available.

v1.5.3

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@github-actions github-actions released this 06 Nov 03:07

Fixed

  • Friendly NPCs no longer count as pets when choosing buff targets. Actual
    pets remain eligible when Friendly pets is enabled.
  • Party pet reminders use the standard partypet1 through partypet4 tokens.
    Selecting your own or a party member's pet avoids duplicate reminders.
  • Selecting a pet or party member no longer hides its separate reminder when
    target reminders are disabled.

v1.5.2

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@github-actions github-actions released this 06 Nov 02:42

Fixed

  • Unknown-caster Thank You emotes explicitly have no target, so they cannot
    thank a selected mob or player. Your selected target stays unchanged.

v1.5.1

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@github-actions github-actions released this 06 Nov 02:09

Fixed

  • Thank You can recover a buff giver from the aura's caster GUID when the
    client supplies no usable unit token, including during delayed attribution
    retries. Use a matching unit or a readable player name without changing target.
  • Keep group filtering tied to the recovered GUID, even when the caster's name
    is unavailable. Self and NPC casters never trigger the unknown-caster emote.
  • Recovered directed emotes can use the captured player name if their unit
    disappears before sending. Missing or restricted identity data still follows
    the existing optional unknown-caster fallback and never invents a recipient.

v1.5.0

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@github-actions github-actions released this 05 Nov 23:58

Added

  • Optional skip for Thank You replies to identified party or raid casters,
    checked when queuing and sending. Unknown-caster emotes keep their existing
    behaviour. The new option starts off.

Changed

  • Add spacing above and below optional spell descriptions in bar tooltips.

Fixed

  • Changing zones or entering a loading screen no longer treats returning buffs
    as newly received buffs for Thank You. Rebuild the aura baseline while the
    zone settles, cancel old queued replies and attribution retries, and treat
    full aura updates as a baseline.

v1.4.0

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@github-actions github-actions released this 05 Nov 08:22

Added

  • Buff tooltips name the intended recipient. The new Tooltips page can turn
    bar tooltips off or add Blizzard's spell descriptions, using the offered
    spell rank where known. Spell descriptions start off, matching Salve.

v1.3.4

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@github-actions github-actions released this 05 Nov 05:41

Fixed

  • Hide the bar, missing-buff reminders and consumable choices while dead or
    a ghost, and refresh them after resurrection.