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PvP protection is on by default under Buffs → Targets. While unflagged,
skip flagged or unreadable target, party and pet recipients. The option can
be turned off and does not toggle your PvP setting.
Twelve playful party-provider hints, with natural wording for multiple
providers. Reporting still requires a click and keeps its rate limit.
Cooldown sweeps on bar icons and a status line for casting and channeling. Eating/drinking shows a pause indicator and a remaining-time
display when all detected meal expiries are available, even with no buff icons.
The last used icon stays visible as a non-casting sweep while on cooldown.
Fixed
Consumables settings list owned food and other supported items even when the
client temporarily prevents using them. Unavailable items are labelled and
stay out of cast choices, rather than being reported as absent from bags.
Forever camp effects and lockouts cannot be learned or reused as food buffs.
Old saved camp mappings no longer suppress food reminders; real Well Fed and
the separate chair/tent rules still apply. New food learning requires a
Well Fed signal instead of accepting an unrelated buff arriving while eating.
Native queue timing no longer flashes a separate status line during a cooldown.
Cooldown feedback stays on the icon sweep.
The drag handle stays in the same place as the grid grows or shrinks.
Live and preview dragging share the fixed corner.
Buff trigger keys, shared wheel presses and icon clicks recheck readable
readiness before casting. Blocked presses keep the current buff selected;
camera sharing still zooms. WoW's native short queue window is preserved,
without automatic casts or changes to the game's queue setting.
Trigger selection keeps its successor when a completed buff disappears from
the list. Earlier attribution timers cannot clear a newer same-spell attempt.