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RenderLock v0.3.0b30
0.3.0b30
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More effects in normal exports. Before: Flying bats and several supported effect layers were missing from regular exports. After: Qualified Windows exports can include Mina's animated bats, sustained mask effects and more Flashbang layers.
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Cleaner particle rendering. Before: Some muzzle smoke, texture animation and particle lighting rendered incorrectly. After: Supported effects use corrected texture and alpha inputs, animated sheets and improved Cycles point-light falloff.
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Captured effect imports. Before: Several verified effects were limited to development scenes. After: Normal exports can import the supported Crossbow, slide, ambient and Silence profiles using matching supplied captures. Automatic collection and complete particle coverage remain unfinished.
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More resilient exports. Before: An optional particle-capture failure could stop the character export. After: Character data remains available, with strict errors or an explicitly selected partial export that reports unavailable effects.