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RenderLock 0.3.0b30

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@cravvnn cravvnn released this 13 Nov 04:25
· 8 commits to main since this release

RenderLock v0.3.0b30

0.3.0b30

  • More effects in normal exports. Before: Flying bats and several supported effect layers were missing from regular exports. After: Qualified Windows exports can include Mina's animated bats, sustained mask effects and more Flashbang layers.

  • Cleaner particle rendering. Before: Some muzzle smoke, texture animation and particle lighting rendered incorrectly. After: Supported effects use corrected texture and alpha inputs, animated sheets and improved Cycles point-light falloff.

  • Captured effect imports. Before: Several verified effects were limited to development scenes. After: Normal exports can import the supported Crossbow, slide, ambient and Silence profiles using matching supplied captures. Automatic collection and complete particle coverage remain unfinished.

  • More resilient exports. Before: An optional particle-capture failure could stop the character export. After: Character data remains available, with strict errors or an explicitly selected partial export that reports unavailable effects.