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Commands
All RTP features are subcommands of /rtp (alias /wild). Parameters are passed in key=value form and can be combined freely. Multiple values for one parameter are comma-separated (key=a,b,c). Tab-completion is available for every parameter and reflects live server state.
Syntax note: the parameter separator is
=(e.g.region=mining). The older:separator is no longer accepted - a bareregion:miningtoken is treated as an unknown subcommand. A:is still allowed inside a value, e.g. a namespaced biome idbiome=minecraft:badlands.
A more exhaustive reference lives in docs/admin/COMMANDS.md. This page is the quick overview.
Randomly teleport.
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world=[world]- teleport within a world's default region -
region=[region]- teleport within a specific region -
player=[player]- teleport a different (online) player -
biome=[biome]- restrict the destination to one or more biomes (comma-separate for multiple, e.g.biome=PLAINS,FOREST) -
shape=[shape]/vert=[vert]- override the region's shape/vertical adjustor for this one teleport (requiresrtp.params) -
worldBorderOverride=[true|false]- use the server world border as the shape for this teleport -
toggletargetperms=[true|false]- evaluate cooldown/delay/economy against the target instead of the sender
Parameter teleports build a temporary, single-use region from an existing one, so they search from scratch and bypass the cache. Prefer pre-configured regions for everyday /rtp.
Open the interactive, click-driven menu (front page for players, admin panel for operators). See the Menu page.
See the clickable, permission-filtered list of subcommands the sender can use.
Reload all configuration files, or a single file/group by name (e.g. reload regions, reload performance). Allow a moment for settings to propagate.
Read and write configuration keys at runtime. Each write is atomic and the affected file is reloaded automatically, so /rtp reload is only needed after hand-edits on disk. Supports view, list add=/remove= operators, and a --dry-run flag. (Replaces the older /rtp update.)
Pre-scan a region to build its persistent spatial memory (the bad-location map), so future teleports skip known-unsafe coordinates. A bare /rtp scan resumes (or starts) a scan. Runs asynchronously and never blocks the main thread. (Replaces the older /rtp fill.)
Because learned data becomes useless if region settings change, run scans only after region configuration is finalized.
Show loaded worlds, permanent regions, queue statistics, and learned-state summaries.
Show plugin and server identity.
Operator self-test: drive a player repeatedly through the real /rtp pipeline.