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Chess3D

Work In Progress, game features still in development.

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Unity3D chess board game implemented using the following design patterns:

  • Command Design Pattern => Undo and redo functionality

  • Model-View-Controller Architecture => Modularity of layers

  • SOLID Principles

    • Single Responsibility
    • Open Closed Principle
    • Liskov Substitution
    • Interface Segregation
    • Dependency Inversion

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Unity3D Chess Game

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