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Q-bert

Qbberish! Q-bert doing his thing A nice sine wave animation when Q-bert clears all the cubes!

A spirited clone of Q*bert

##History

This game "happened" in a rough-n-tumble 2 weeks, after which three final projects were all due. It's a little rough around the edges, but I got to try out spline-based animations and OpenGL in the raw. I used a close friend's game frameworks library to facilitate multiplatform compatibility (in the end, this was tested to work on both Linux and Windows; OS X seemed to lack stable binaries of SDL2).

##Tools and cool tech

  • Spice!
  • Spline based jumping (instead of physics-based jumping, which, in hindsight, would have been easier)

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Incomplete Q-bert clone

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