What I prepared for you
- A SwiftUI app (Sources/NOVAApp/NOVAApp.swift) that loads
Resources/www/index.html
in a WKWebView. - A LaunchScreen.storyboard and Assets.xcassets with placeholder app icons and a launch image (replace these with your own images if desired).
- All web files from your uploaded archive copied into
Resources/www
(if your archive lacked a productionbuild
/dist
, the raw files are used). If your web app requires a build step (React/Vite), create a production build locally and replaceResources/www
with the contents of thebuild
ordist
folder.
Important limitation
- I still cannot build or sign an .ipa inside this environment. Building a Debug .ipa requires Xcode on a Mac and your Apple ID for signing (or a Team provisioning profile). I prepared everything so that you only need to open the project in Xcode and press Build/Archive.
Steps to produce a Debug .ipa (exact)
- Transfer
NOVA_iOS_App
folder to a Mac and open Xcode (13+ recommended). - In Xcode: File → New → Project → App → Interface: SwiftUI, Life Cycle: SwiftUI, Language: Swift. Create a new temporary project (name doesn't matter).
- Replace the project's default App and ContentView with the files from
NOVA_iOS_App/Sources/NOVAApp/
(drag NOVAApp.swift into the Project navigator). Or alternatively, delete the temporary project's Sources and add theSources/NOVAApp
folder from this package. - Drag the
Resources
folder (the whole folder) into the project navigator. When prompted, choose "Create folder references" so the folder is copied into the bundle. - Open the project target → General tab:
- Display Name: NOVA (or your choice)
- Bundle Identifier: change to a unique reverse-domain (e.g. com.YOURNAME.NOVA)
- Deployment Info → iOS Deployment Target: set to a reasonable minimum (iOS 10 or 12) — to support iPhone 5/5s you may need iOS 10 (note: some modern WKWebView features require newer iOS).
- Signing & Capabilities:
- Check "Automatically manage signing".
- Select your Team (Apple ID). If you don't have an Apple Developer paid account, Xcode can still sign Debug builds with your personal free Apple ID for installing to a device connected to the Mac.
- Build & Run on a device via Xcode → choose a connected iPhone and click Run, or:
- Product → Archive (to create an archive)
- When Archive completes, choose Distribute App → Development → Export as an IPA for Ad-Hoc/Development.
- Xcode will sign the .ipa using your selected provisioning profile and certificate.
- Install the .ipa on your iPhone:
- Use Apple Configurator 2 or
ios-deploy
or install via Xcode's Devices window (Window → Devices and Simulators → + to install the .ipa). If you used a personal free Apple ID, you may need to trust the developer profile on the device (Settings → General → Device Management).
- Use Apple Configurator 2 or
If you want, I can:
- Produce an .xcodeproj file automatically (I can attempt to create a minimal project file here), or
- Guide you step-by-step while you open Xcode, and produce screenshots and exact menu clicks.