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DevSound Advance

Work in progress sound driver for Game Boy Advance. Currently not in a working state.

Dependencies

  • devkitPro
  • devkitPro's gba-dev package
  • GNU Make

Building

Just run make.

"API" "documentation"

NOTE: Make sure to #include "devsound.h".

To initialize sound: DS_Init();

To load a song (replace id with the ID of the song to play): DS_LoadSong(id);

To stop a song: DS_Stop();

Call this every VBlank to update sound registers: DS_Update();

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Work in progress sound driver for Game Boy Advance

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