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Character Files
A character consists of two things at minimum:
- A picture named "thumb.png", which is the picture displayed in the TNH menu
- A text file named "character.txt", which holds all of the information about the character
Additionally, any custom loot pool icons will also go in the character file.
Below is a list of properties that a character can have.
DisplayName=Type: String
Sets what the characters name is in the TNH menu
Group=Type: Int
Sets what category the character shows up in, with 0 being daring defaults
StartingTokens=Type: Int
Sets the number of tokens a character starts with
ForceAllAgentWeapons=Type: Bool
Unkown what this does, but is normally set to false
Description=Type: String
This is the text that appears below the characters name in the TNH menu
UsesPurchasePriceIncrement=Type: Bool
If true, then when the player purchases an item it costs one more token to purchase that item again
Has_Weapon_Primary=Type: Bool
If true, the player will spawn with an item chosen from the
Weapon_Primary{ }object