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Patch Engine preview 4 (redesigned panel, line-art visuals)

Pre-release
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Patch Engine preview 4: redesigned panel, line-art visuals

Patch Engine, redesigned

  • Docked beside the rack in OpenPatch's own style: a single amber accent, a flat word grid and plain controls.
  • The sentence and recipe (BPM, key, chords, build time) sit on a recessed display; tap more for the details.
  • No Save/Discard prompt between generated songs. Only your own unsaved work asks first.

Visuals, reworked in the Waveform/Ridges spirit (thin, signal-following line art in ivory, amber and teal):

  • Horizon (new default): a wireframe fly-over of recent spectrum frames with the live waveform as the skyline.
  • Phosphor: a two-trace oscilloscope with afterglow.
  • Ridges: polished, with the history rippling back through the stack.
  • Pulsar: polar spectrum rings around a circular scope.
  • Vector: an XY vector-display figure of the waveform.
  • Aurora, Spectrum, Waveform and Ferrofluid stay.

Steam Deck

Run openpatch-update, or install fresh:

curl -L -o ~/openpatch.tar.gz https://github.com/dexterlabs1/openpatch/releases/download/patch-engine-preview-4/OpenPatch-PatchEngine-linux-x86_64.tar.gz
tar -xzf ~/openpatch.tar.gz -C ~ && ~/OpenPatch-PatchEngine-linux-x86_64/install.sh

The new visuals are verified on macOS and still need a check on the Deck's Mesa driver. Report any mode that shows black or garbled.

Built from work/patch-engine.