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Patch Engine preview 4 (redesigned panel, line-art visuals)
Pre-release
Pre-release
Patch Engine preview 4: redesigned panel, line-art visuals
Patch Engine, redesigned
- Docked beside the rack in OpenPatch's own style: a single amber accent, a flat word grid and plain controls.
- The sentence and recipe (BPM, key, chords, build time) sit on a recessed display; tap more for the details.
- No Save/Discard prompt between generated songs. Only your own unsaved work asks first.
Visuals, reworked in the Waveform/Ridges spirit (thin, signal-following line art in ivory, amber and teal):
- Horizon (new default): a wireframe fly-over of recent spectrum frames with the live waveform as the skyline.
- Phosphor: a two-trace oscilloscope with afterglow.
- Ridges: polished, with the history rippling back through the stack.
- Pulsar: polar spectrum rings around a circular scope.
- Vector: an XY vector-display figure of the waveform.
- Aurora, Spectrum, Waveform and Ferrofluid stay.
Steam Deck
Run openpatch-update, or install fresh:
curl -L -o ~/openpatch.tar.gz https://github.com/dexterlabs1/openpatch/releases/download/patch-engine-preview-4/OpenPatch-PatchEngine-linux-x86_64.tar.gz
tar -xzf ~/openpatch.tar.gz -C ~ && ~/OpenPatch-PatchEngine-linux-x86_64/install.shThe new visuals are verified on macOS and still need a check on the Deck's Mesa driver. Report any mode that shows black or garbled.
Built from work/patch-engine.